174 lines
4.9 KiB
Text
174 lines
4.9 KiB
Text
#include common_scripts\utility;
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#include maps\mp\_utility;
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#include maps\mp\zombies\_zm_utility;
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#include maps\mp\zombies\_zm_weapons;
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#include maps\mp\zombies\_zm_magicbox;
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#include maps\mp\zombies\_zm_laststand;
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#include maps\mp\zombies\_zm_power;
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#include maps\mp\zombies\_zm_pers_upgrades_functions;
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#include maps\mp\zombies\_zm_audio;
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#include maps\mp\_demo;
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#include maps\mp\zombies\_zm_stats;
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#include maps\mp\zombies\_zm_score;
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#include maps\mp\zombies\_zm_chugabud;
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#include maps\mp\_visionset_mgr;
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#include maps\mp\zombies\_zm_perks;
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#include maps\mp\zombies\_zm;
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main()
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{
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replaceFunc(maps\mp\zombies\_zm_perks::perk_set_max_health_if_jugg, ::customJugg);
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}
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init()
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{
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// level thread onPlayerConnect();
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level thread playerStats();
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setdvar("hp", "");
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setdvar("speed", "");
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setdvar("starthp", "");
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setdvar("0_hp", "");
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setdvar("1_hp", "");
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setdvar("2_hp", "");
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setdvar("3_hp", "");
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setdvar("4_hp", "");
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setdvar("5_hp", "");
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setdvar("6_hp", "");
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setdvar("7_hp", "");
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setdvar("0_speed", "");
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setdvar("1_speed", "");
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setdvar("2_speed", "");
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setdvar("3_speed", "");
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setdvar("4_speed", "");
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setdvar("5_speed", "");
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setdvar("6_speed", "");
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setdvar("7_speed", "");
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flag_wait( "initial_blackscreen_passed" );
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setdvar("restart", "1");
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}
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/*onPlayerConnect()
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{
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while( 1 )
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{
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level waittill( "connected", player );
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player thread onPlayerSpawned();
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}
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}
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onPlayerSpawned()
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{
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level endon("game_ended");
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self endon("disconnect");
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self waittill( "spawned_player" );
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if (getDvar("starthp") != "") {
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stats = strTok(getDvar("starthp"), ";");
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setDvar("starthp", "");
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self waittill( "spawned_player" );
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getPlayerByGuid(stats[0]).extrahealth = int(stats[1]);
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baseHp = 100;
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if (getPlayerByGuid(stats[0]) HasPerk("specialty_armorvest"))
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baseHp += 150;
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getPlayerByGuid(stats[0]).maxhealth = getPlayerByGuid(stats[0]).extrahealth + baseHp;
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getPlayerByGuid(stats[0]).health = getPlayerByGuid(stats[0]).maxhealth;
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getPlayerByGuid(stats[0]) iPrintLn("^3Custom^1 HP^3 set.");
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}
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// self SetMoveSpeedScale(1.9);
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}*/
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playerStats() {
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for (;;) {
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if (getDvar("hp") != "")
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{
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statsHp = strTok(getDvar("hp"), ";");
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setDvar("hp", "");
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target = getPlayerByGuid(statsHp[0]);
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target.extrahealth = int(statsHp[1]);
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baseHp = 100;
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if (target HasPerk("specialty_armorvest"))
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baseHp += 150;
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target.maxhealth = target.extrahealth + baseHp;
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target.health = target.maxhealth;
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target iPrintLn("^1HP^3 set to ^2" + target.maxhealth + "^7");
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iprintln("^3" + target.name + "^7 now have ^1" + target.maxhealth + " HP !^7"
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}
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if (getDvar("speed") != "")
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{
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statsSpeed = strTok(getDvar("speed"), ";");
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setDvar("speed", "");
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target = getPlayerByGuid(statsSpeed[0]);
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if (target HasPerk("specialty_longersprint"))
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{
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target SetMoveSpeedScale(float(statsSpeed[1]) + 0.07);
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target iPrintLn("^1Speed^3 set to ^2" + (float(statsSpeed[1]) + 0.07) + "^7");
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}
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else
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{
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target SetMoveSpeedScale(float(statsSpeed[1]));
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target iPrintLn("^1Speed^3 set to ^2" + statsSpeed[1] + "^7");
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}
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iprintln("^3" + target.name + "^7 now have ^2" + statsSpeed[1] + " Speed !^7"
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}
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wait 0.05;
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}
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}
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getPlayerByGuid(guid) {
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for (i = 0; i < level.players.size; i++) {
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if (isAlive(level.players[i]) && int(level.players[i] getGuid()) == int(guid)) {
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return level.players[i];
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}
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}
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return false;
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}
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customJugg( perk, set_premaxhealth, clamp_health_to_max_health )
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{
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max_total_health = undefined;
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if ( perk == "specialty_armorvest" )
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{
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if ( set_premaxhealth )
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self.premaxhealth = self.maxhealth;
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max_total_health = level.zombie_vars["zombie_perk_juggernaut_health"];
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}
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else if ( perk == "specialty_armorvest_upgrade" )
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{
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if ( set_premaxhealth )
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self.premaxhealth = self.maxhealth;
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max_total_health = level.zombie_vars["zombie_perk_juggernaut_health_upgrade"];
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}
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else if ( perk == "jugg_upgrade" )
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{
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if ( set_premaxhealth )
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self.premaxhealth = self.maxhealth;
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if ( self hasperk( "specialty_armorvest" ) )
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max_total_health = level.zombie_vars["zombie_perk_juggernaut_health"];
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else
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max_total_health = 100;
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}
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else if ( perk == "health_reboot" )
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max_total_health = 100;
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if ( isdefined( max_total_health ) )
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{
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// if ( self maps\mp\zombies\_zm_pers_upgrades_functions::pers_jugg_active() )
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// max_total_health += level.pers_jugg_upgrade_health_bonus;
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if (isdefined (self.extrahealth))
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self setmaxhealth( max_total_health + self.extrahealth);
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else
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self setmaxhealth( max_total_health);
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if ( isdefined( clamp_health_to_max_health ) && clamp_health_to_max_health == 1 )
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{
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if ( self.health > self.maxhealth )
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self.health = self.maxhealth;
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}
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}
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}
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