23 lines
No EOL
368 B
Text
23 lines
No EOL
368 B
Text
init()
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{
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// level thread onPlayerConnect();
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level thread customReloadSpeed();
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}
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/*onPlayerConnect()
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{
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level waittill("player_connected");
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level thread customReloadSpeed();
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}*/
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customReloadSpeed()
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{
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for(;;)
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{
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setDvar("perk_weapReloadMultiplier", "2");
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iPrintln(getDvarfloat("perk_weapReloadMultiplier"));
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wait 5;
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}
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} |