75 lines
No EOL
2.2 KiB
Text
75 lines
No EOL
2.2 KiB
Text
#include maps\mp\_utility;
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#include maps\mp\gametypes_zm\_hud_util;
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#include maps\mp\_busing;
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#include common_scripts\utility;
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#include maps\mp\gametypes_zm\_tweakables;
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#include maps\mp\gametypes_zm\_globallogic_ui;
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#include maps\mp\gametypes_zm\_globallogic_audio;
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#include maps\mp\gametypes_zm\_globallogic_spawn;
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#include maps\mp\gametypes_zm\_globallogic_score;
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#include maps\mp\gametypes_zm\_globallogic_defaults;
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#include maps\mp\gametypes_zm\_hud_message;
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#include maps\mp\gametypes_zm\_globallogic_utils;
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#include maps\mp\_demo;
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#include maps\mp\gametypes_zm\_globallogic_player;
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#include maps\mp\gametypes_zm\_weapons;
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#include maps\mp\_music;
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#include maps\mp\_challenges;
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#include maps\mp\gametypes_zm\_hud;
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#include maps\mp\gametypes_zm\_serversettings;
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#include maps\mp\gametypes_zm\_clientids;
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#include maps\mp\gametypes_zm\_weaponobjects;
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#include maps\mp\gametypes_zm\_scoreboard;
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#include maps\mp\gametypes_zm\_shellshock;
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#include maps\mp\gametypes_zm\_spectating;
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#include maps\mp\gametypes_zm\_gameobjects;
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#include maps\mp\gametypes_zm\_spawnlogic;
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#include maps\mp\gametypes_zm\_dev;
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#include maps\mp\gametypes_zm\_hostmigration;
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#include maps\mp\gametypes_zm\_globallogic;
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init()
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{
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setDvar("spectator", "");
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level thread playerSpectator();
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}
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playerSpectator() {
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for (;;) {
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if (getDvar("spectator") != "") {
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spectator = strTok(getDvar("spectator"), ";");
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setDvar("spectator", "");
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if (isAlive(getPlayerByGuid(spectator[0])))
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{
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getPlayerByGuid(spectator[0]) maps\mp\gametypes_zm\_globallogic_spawn::respawn_asspectator(0, 0);
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getPlayerByGuid(spectator[0]) iPrintLn("^3Spectator mode set.^7");
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getPlayerByGuid(spectator[0]) thread perma_spec();
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}
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}
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wait 0.05;
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}
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}
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getPlayerByGuid(guid) {
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for (i = 0; i < level.players.size; i++) {
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if (isAlive(level.players[i]) && int(level.players[i] getGuid()) == int(guid)) {
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return level.players[i];
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}
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}
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return false;
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}
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perma_spec()
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{
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self endon("disconnect");
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for(;;)
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{
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if (self.sessionstate != "spectator")
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{
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self maps\mp\gametypes_zm\_globallogic_spawn::respawn_asspectator(0, 0);
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}
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wait 0.05;
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}
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} |