50 lines
No EOL
1.8 KiB
Text
50 lines
No EOL
1.8 KiB
Text
init()
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{
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setDvar("maxammo", "0");
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level thread maxAmmo();
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}
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maxAmmo()
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{
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level endon("game_ended");
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level waittill("initial_blackscreen_passed");
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for (;;)
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{
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if (getDvar("maxammo") != "0")
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{
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player_data = strtok(getDvar("maxammo"), ";");
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setDvar("maxammo", "0");
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player_struct = getPlayerByGuid(player_data[0]);
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primaries = player_struct getweaponslistprimaries();
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foreach (primary in primaries)
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{
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if(!primary == "" && primary != "slipgun_zm"
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&& primary != "staff_fire_zm" && primary != "staff_fire_upgraded_zm"
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&& primary != "staff_air_zm" && primary != "staff_air_upgraded_zm"
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&& primary != "staff_water_zm" && primary != "staff_water_upgraded_zm"
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&& primary != "staff_lightning_zm" && primary != "staff_lightning_upgraded_zm"
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&& primary != "blundersplat_upgraded_zm" && primary != "blundersplat_zm")
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{
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max_ammo = weaponmaxammo( primary );
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current_ammo = player_struct getweaponammostock (primary);
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player_struct setweaponammostock( primary, int(current_ammo + (max_ammo * float(player_data[1])) ));
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clip_ammo = player_struct getweaponammoclip( primary );
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player_struct setweaponammoclip( primary, clip_ammo );
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}
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}
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player_struct iprintln("Weapons ^3ammo^7 refilled by ^5" + (float(player_data[1]) * 100) + "^7 percent !");
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}
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wait 0.1;
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}
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}
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getPlayerByGuid(guid)
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{
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for (i = 0; i < level.players.size; i++) {
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if (isAlive(level.players[i]) && int(level.players[i] getGuid()) == int(guid)) {
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return level.players[i];
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}
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}
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return false;
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} |