init() { level thread on_player_connect(); } on_player_connect() { for(;;) { level waittill("connected", player); scripts\AATs_Perks::onPlayerConnect(player); scripts\bankv2::onPlayerConnect(player); scripts\stam_mule_no_whoswho::onPlayerConnect(player); scripts\vipperks::onPlayerConnect(player); scripts\zmcounterhealthwatermark::onPlayerConnect(player); } }