ports/databases/flare/files/patch-kqueue-server.h
Norikatsu Shigemura 4bfc868fa3 Add flare 1.0.9, is distributed, and persistent key-value storage
compatible / memcached, and has more features(as follows):

 * persistent storage (you can use flare as persistent memcached)
 * pluggable storage (currently only Tokyo Cabinet is available, though:)
 * data replication (synchronous or asynchronous)
 * data partitioning (automatically partitioned according to # of master
   servers (clients do not have to care about it))
 * dynamic reconstruction, and partitioning (you can dynamically (I mean,
   without any service interruption) add slave servers and partition
   master servers)
 * node monitoring and failover (if any server is down, the server is
   automatically isolated from active servers and another slave server
   is promoted to master server)
 * request proxy (you can always get same result regardless of servers
   you connect to. so you can think flare servers as one big key-value
   storage)
 * over 256 bytes keys, and over 1M bytes values are available

WWW:	http://labs.gree.jp/Top/OpenSource/Flare-en.html
2010-05-30 04:41:50 +00:00

33 lines
590 B
C++

--- src/lib/server.h.orig 2009-10-09 19:08:47.000000000 +0900
+++ src/lib/server.h 2010-05-30 04:29:46.123851884 +0900
@@ -19,6 +19,10 @@
#include <sys/epoll.h>
#endif
+#ifdef HAVE_KQUEUE
+#include <sys/event.h>
+#endif
+
#include "connection.h"
namespace gree {
@@ -40,6 +44,9 @@
#ifdef HAVE_EPOLL
int _epoll_socket;
#endif
+#ifdef HAVE_KQUEUE
+ int _kqueue_socket;
+#endif
int _back_log;
public:
@@ -59,6 +66,9 @@
#ifdef HAVE_EPOLL
int _add_epoll_socket(int sock);
#endif
+#ifdef HAVE_KQUEUE
+ int _add_kqueue_socket(int sock);
+#endif
};
} // namespace flare