ports/games/dhewm3/files/patch-roe-last-level-load-crash
Dmitry Marakasov 93f1646c1b - Fix several crashes in Restoration of Evil
- Silence mkdirs
2015-12-22 00:10:54 +00:00

51 lines
2.2 KiB
Text

commit 9950a5721f98eaffc6d8360c6d52ea9bcc0afb9c
Author: Daniel Gibson <metalcaedes@gmail.com>
Date: Thu Dec 17 18:07:35 2015 +0100
Fix heap corruption when loading (broken?) .ma models
On FreeBSD, the game used to crash when loading the last level of RoE
(d3xp), while loading models/david/hell_h7.ma.
The problem could be reproduced on Linux whith #define USE_LIBC_MALLOC 1
and clang's AddressSanitizer.
Turns out that this file specifies a vertex transform for a non-existent
vertex (index 31, while we only have 0-30) and thus the bounds of
pMesh->vertexes[] are violated.
I added a check to ensure the index is within the bounds and a Warning
if it isn't.
It should work now. If however it turns out that more files have this
problem, maybe .ma is parsed incorrectly and we need a differently fix.
(Should) fix #138
diff --git neo/renderer/Model_ma.cpp neo/renderer/Model_ma.cpp
index e31ca40..1cd672a 100644
--- renderer/Model_ma.cpp
+++ renderer/Model_ma.cpp
@@ -203,7 +203,7 @@ bool MA_ParseVertex(idParser& parser, maAttribHeader_t* header) {
//Allocate enough space for all the verts if this is the first attribute for verticies
if(!pMesh->vertexes) {
- pMesh->numVertexes = header->size;
+ pMesh->numVertexes = header->size; // XXX: +1?
pMesh->vertexes = (idVec3 *)Mem_Alloc( sizeof( idVec3 ) * pMesh->numVertexes );
}
@@ -692,7 +692,16 @@ void MA_ParseMesh(idParser& parser) {
//Now apply the pt transformations
for(int i = 0; i < pMesh->numVertTransforms; i++) {
- pMesh->vertexes[(int)pMesh->vertTransforms[i].w] += pMesh->vertTransforms[i].ToVec3();
+ int idx = (int)pMesh->vertTransforms[i].w;
+ if(idx < 0 || idx >= pMesh->numVertexes)
+ {
+ // this happens with d3xp/models/david/hell_h7.ma in the d3xp hell level
+ // TODO: if it happens for other models, too, maybe it's intended and the .ma parsing is broken
+ common->Warning( "Model %s tried to set an out-of-bounds vertex transform (%d, but max vert. index is %d)!",
+ parser.GetFileName(), idx, pMesh->numVertexes-1 );
+ continue;
+ }
+ pMesh->vertexes[idx] += pMesh->vertTransforms[i].ToVec3();
}
MA_VERBOSE((va("MESH %s - parent %s\n", header.name, header.parent)));