ports/devel/sfml/files/patch-src-SFML-Graphics-Makefile
Dmitry Marakasov cfc73e2aca SFML is a portable and easy to use multimedia API written in C++.
You can see it as a modern, object-oriented alternative to SDL.

SFML is composed of several packages to perfectly suit your needs.
You can use SFML as a minimal windowing system to interface with
OpenGL, or as a fully-featured multimedia library for building games
or interactive programs.

WWW: http://www.sfml-dev.org/index.php
2009-07-16 14:56:33 +00:00

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--- src/SFML/Graphics/Makefile.orig 2009-05-28 19:57:02.000000000 +0400
+++ src/SFML/Graphics/Makefile 2009-07-07 19:59:29.000000000 +0400
@@ -26,14 +26,14 @@
libsfml-graphics-s.a: $(OBJ) $(OBJGLEW) $(OBJJPEG) $(OBJPNG) $(OBJSOIL) $(OBJZLIB)
$(AR) $(ARFLAGS) $(LIBNAME) $(OBJ) $(OBJGLEW) $(OBJJPEG) $(OBJPNG) $(OBJSOIL) $(OBJZLIB)
-libsfml-graphics.so: $(OBJ) $(OBJGLEW) $(OBJJPEG) $(OBJPNG) $(OBJSOIL) $(OBJZLIB)
- $(CPP) $(LDFLAGS) -Wl,-soname,$(LIB).$(VERSION) -o $(LIBNAME) $(OBJ) $(OBJGLEW) $(OBJJPEG) $(OBJPNG) $(OBJSOIL) $(OBJZLIB) -lfreetype
+libsfml-graphics.so: $(OBJ) $(OBJGLEW) $(OBJSOIL)
+ $(CXX) $(LDFLAGS) -Wl,-soname,$(LIB).$(VERSION) -o $(LIBNAME) $(OBJ) $(OBJGLEW) $(OBJSOIL) -lfreetype -lpng -ljpeg -lz
$(OBJ): %.o: %.cpp
- $(CPP) -o $@ -c $< $(CFLAGS) -I/usr/include/freetype2
+ $(CXX) -o $@ -c $< $(CXXFLAGS)
$(OBJGLEW) $(OBJJPEG) $(OBJPNG) $(OBJSOIL) $(OBJZLIB): %.o: %.c
- $(CC) -o $@ -c $< $(CFLAGSEXT) -DSTBI_FAILURE_USERMSG
+ $(CC) -o $@ -c $< $(CFLAGS) -DSTBI_FAILURE_USERMSG
.PHONY: clean mrproper