ports/games/retroarch/files/patch-input_input__keymaps.c
Emanuel Haupt cb9b4d0964 games/retroarch: Incorporate changes from a pull request
Incorporate changes from a pull request for improved traceability and
documentation.

See https://github.com/libretro/RetroArch/pull/16221

This is a NOP change and does not warrant a PORTREVISION bump.
2024-02-18 10:53:15 +01:00

20 lines
710 B
C

--- input/input_keymaps.c.orig 2023-11-06 19:58:13 UTC
+++ input/input_keymaps.c
@@ -54,7 +54,7 @@
#include "SDL.h"
#endif
-#if defined(__linux__) || defined(HAVE_WAYLAND)
+#if defined(__linux__) || defined(HAVE_WAYLAND) || defined(__FreeBSD__) && !defined(__PS4__)
#if defined(__linux__)
#include <linux/input.h>
#include <linux/kd.h>
@@ -1130,7 +1130,7 @@ const struct rarch_key_map rarch_key_map_x11[] = {
};
#endif
-#if defined(__linux__) || defined(HAVE_WAYLAND)
+#if defined(__linux__) || defined(HAVE_WAYLAND) || defined(__FreeBSD__) && !defined(__PS4__)
/* Note: Only one input can be mapped to each
* RETROK_* key. If several physical inputs
* correspond to the same key, these inputs