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ZENO is an open-source, Node based 3D system able to produce cinematic physics effects at High Efficiency, it was designed for large scale simulations and has been tested on complex setups. Aside of its simulation Tools, ZENO provides necessary visualization nodes for users to import and run simulations if you feel that the current software you are using is too slow. https://github.com/zenustech/zeno/blob/master/README.md https://zenustech.com PR: 278611
15 lines
391 B
C
15 lines
391 B
C
--- ui/zenoedit/launch/viewdecode.h.orig 2024-04-23 11:14:05 UTC
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+++ ui/zenoedit/launch/viewdecode.h
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@@ -1,10 +1,10 @@
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#pragma once
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-#ifdef ZENO_MULTIPROCESS
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+//#ifdef ZENO_MULTIPROCESS
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#include <cstddef>
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void viewDecodeClear();
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void viewDecodeAppend(const char *buf, size_t n);
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void viewDecodeSetFrameCache(const char *path, int gcmax);
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void viewDecodeFinish();
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-#endif
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+//#endif
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