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ZENO is an open-source, Node based 3D system able to produce cinematic physics effects at High Efficiency, it was designed for large scale simulations and has been tested on complex setups. Aside of its simulation Tools, ZENO provides necessary visualization nodes for users to import and run simulations if you feel that the current software you are using is too slow. https://github.com/zenustech/zeno/blob/master/README.md https://zenustech.com PR: 278611
17 lines
615 B
C++
17 lines
615 B
C++
--- ui/zenodesign/layertreeitemdelegate.cpp.orig 2023-11-22 19:17:26 UTC
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+++ ui/zenodesign/layertreeitemdelegate.cpp
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@@ -1,7 +1,7 @@
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#include "framework.h"
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#include "layerwidget.h"
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#include "layertreeitemdelegate.h"
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-
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+#include "zenostyle.h"
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LayerTreeitemDelegate::LayerTreeitemDelegate(QWidget* parent)
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: QStyledItemDelegate(parent), m_treeview(nullptr)
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@@ -211,4 +211,4 @@ QSize LayerTreeitemDelegate::sizeHint(const QStyleOpti
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void LayerTreeitemDelegate::initStyleOption(QStyleOptionViewItem* option, const QModelIndex& index) const
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{
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QStyledItemDelegate::initStyleOption(option, index);
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}
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+}
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