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- Replace current 2015 Hunspell implementation (by Sergey Ilinykh and Vitaly Tonkacheyev) with 2009 one by Alexander Tsvyashchenko, which turned out to be better alternative: * Much faster (suggestions appear almost instantly vs. several hundreds milliseconds with the original implementation) * Better multilanguage support (tested with English and Russian) * Ability to limit number of suggestions in the settings dialog * Working "add word to the dictionary" feature Obtained from: http://endl.ch/content/psi-spell-checking-hunspell-support
71 lines
2 KiB
C++
71 lines
2 KiB
C++
/*
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* hunspellchecker.h
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*
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* Copyright (C) 2009 Alexander Tsvyashchenko
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* You can also redistribute and/or modify this program under the
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* terms of the Psi License, specified in the accompanied COPYING
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* file, as published by the Psi Project; either dated January 1st,
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* 2005, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#ifndef HUNSPELLCHECKER_H
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#define HUNSPELLCHECKER_H
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#include <QList>
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#include <QString>
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#include <QMap>
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#include "spellchecker.h"
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class Hunspell;
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class HunSpellChecker : public SpellChecker
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{
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public:
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HunSpellChecker();
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~HunSpellChecker();
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virtual QList<QString> suggestions(const QString&, const QString& lang, unsigned max_sugs);
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virtual bool isCorrect(const QString&);
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virtual bool add(const QString& word, const QString& lang);
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virtual bool available() const;
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virtual bool writable() const;
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virtual QList<QString> getAllLanguages() const;
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virtual void setActiveLanguages(const QList<QString>&);
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private:
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struct HunSpellInfo
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{
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QTextCodec* codec;
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Hunspell* speller;
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HunSpellInfo(Hunspell* speller, QTextCodec* codec):
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speller(speller), codec(codec) {}
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};
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typedef QMap<QString, HunSpellInfo> HunSpellers;
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HunSpellers spellers_;
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QList<QString> all_langs_;
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private:
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void clearSpellers();
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QList<QString> getDictSearchPaths() const;
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};
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#endif
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