ports/misc/py-ezc3d/Makefile
Yuri Victorovich d75cca4b64 misc/{,py-}ezc3d: update 1.5.9 → 1.5.11
Reported by:	portscout
2024-08-14 02:43:46 -07:00

55 lines
1.9 KiB
Makefile

PORTNAME= ezc3d
DISTVERSIONPREFIX= Release_
DISTVERSION= 1.5.11
CATEGORIES= misc python
PKGNAMEPREFIX= ${PYTHON_PKGNAMEPREFIX}
MAINTAINER= yuri@FreeBSD.org
COMMENT= C3D (biomechanics data format) reader/writer
WWW= https://github.com/pyomeca/ezc3d
LICENSE= BSD3CLAUSE
LICENSE_FILE= ${WRKSRC}/LICENSE
BUILD_DEPENDS= ${PYNUMPY} \
${PYTHON_PKGNAMEPREFIX}scikit-build>0:devel/py-scikit-build@${PY_FLAVOR} \
${PYTHON_PKGNAMEPREFIX}wheel>0:devel/py-wheel@${PY_FLAVOR} \
cmake:devel/cmake-core \
swig:devel/swig
RUN_DEPENDS= ${PYNUMPY}
USES= python
USE_PYTHON= distutils pytest # autoplist is broken due to https://github.com/pyomeca/ezc3d/issues/258 ; 3 tests fail, see https://github.com/pyomeca/ezc3d/issues/291
USE_GITHUB= yes
GH_ACCOUNT= pyomeca
GH_TUPLE= google:googletest:3880b13:googletest/external/gtest # https://github.com/pyomeca/ezc3d/issues/256
TEST_ARGS= ${WRKSRC}/test/python3
TEST_ENV= ${MAKE_ENV} PYTHONPATH=${STAGEDIR}${PYTHONPREFIX_SITELIBDIR}
post-install:
# remove unnecessary C++ headers, see https://github.com/pyomeca/ezc3d/issues/258
@${RM} -r ${STAGEDIR}${PREFIX}/include/*
# strip binaries
@cd ${STAGEDIR}/${PYTHON_SITELIBDIR} && \
${STRIP_CMD} \
ezc3d/_ezc3d.so \
ezc3d/libezc3d.so
pre-test: # download test c3d files
# download archives
@${MKDIR} ${WRKSRC}/test/c3dFiles
@cd ${WRKDIR} && ${FETCH_CMD} -q https://github.com/pyomeca/ezc3d-testFiles/archive/master.zip -o ${WRKSRC}/test/c3dFiles/ezc3d-testFiles-master.zip
.for f in Sample01.zip Sample02.zip
@cd ${WRKDIR} && ${FETCH_CMD} -q https://www.c3d.org/data/${f} -o ${WRKSRC}/test/c3dFiles/${f}
.endfor
# extract archives
.for n in ezc3d-testFiles-master Sample01 Sample02
@cd ${WRKSRC}/test/c3dFiles && ${MKDIR} ${n} && cd ${n} && ${TAR} -xf ../${n}.zip
.endfor
# move *.c3d files into a flat folder
@${MKDIR} ${WRKSRC}/test/c3dTestFiles
@${CP} `${FIND} ${WRKSRC} -name "*.c3d"` ${WRKSRC}/test/c3dTestFiles
.include <bsd.port.mk>