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This is mostly Greg's patch, I have added the new ports to games/Makefile (missing from PR, SUBDIR+=), and fixed a few spaces-vs-TAB glitches in the makefile, and reformatted the pkg-descr, and changed libretro-shaders-slang/pkg-descr to: | Vulkan GLSL RetroArch shader system | | WWW: https://github.com/libretro/slang-shaders v1: Here's 1.8.5. v2 of 1.8.5 update: - Fixed stage-qa (python/shebangfix) - Moved fPIC from port variable to PR/patch: https://github.com/libretro/RetroArch/pull/10384 - Fixed build with security/rhash installed: https://github.com/libretro/RetroArch/pull/10382 - Fixed ifdefs to solve powerpc64 issue: https://github.com/libretro/RetroArch/pull/10383 - Made X11 an option - Added libcaca option (the build system was auto finding this for me) v3: One little revision, fixing the dependency on libwayland-egl, which has been living in wayland instead of mesa for a long time. v4: Rebased after the webcamd/v4l related update Test built in poudriere 11.3 i386 and 12.1 amd64. PR: 227345 Submitted by: Greg V <greg@unrelenting.technology> (maintainer)
15 lines
491 B
Text
15 lines
491 B
Text
[
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{ type: install
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message: <<EOM
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RetroArch supports multiple backends for input devices like gamepads:
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- evdev/udev: usable with the kernel driver from sysutils/iichid
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or a userspace driver from e.g. multimedia/webcamd
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(you have to grant access permissions on the appropriate
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/dev/input/eventN device to your user account)
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- SDL2, which uses userspace raw USB HID access
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(you have to grant access permissions on the appropriate
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/dev/uhidN device to your user account)
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EOM
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}
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]
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