ports/games/opensonic/files/patch-CMakeLists.txt
Tobias Kortkamp 5024c6f699 games/opensonic: Prepare for Allegro 4.4.3, add wrapper script
- struct LOGG in liblogg from Allegro 4.4.3 was made opaque.  Opensonic
  directly manipulates it however.  Integrate liblogg from Allegro
  4.4.2 to preserve this port.
- Add a wrapper script so that opensonic can find its data files when
  you run 'opensonic' or start it from your desktop

PR:		235478
Submitted by:	tobik
Approved by:	devel@stasyan.com (maintainer timeout, 2 weeks)
2019-02-18 11:39:08 +00:00

64 lines
3.2 KiB
Text

--- CMakeLists.txt.orig 2010-09-19 18:31:26 UTC
+++ CMakeLists.txt
@@ -82,12 +82,6 @@ IF(NOT LJPGALLEG)
MESSAGE(FATAL_ERROR "Fatal error: libjpgalleg not found! ${RTFM}")
ENDIF(NOT LJPGALLEG)
-# LOGG: liblogg, libogg, libvorbis, libvorbisfile
-FIND_LIBRARY(LLOGG NAMES logg PATH "${CMAKE_LIBRARY_PATH}")
-IF(NOT LLOGG)
- MESSAGE(FATAL_ERROR "Fatal error: liblogg not found! ${RTFM}")
-ENDIF(NOT LLOGG)
-
FIND_LIBRARY(LOGG NAMES ogg PATH "${CMAKE_LIBRARY_PATH}")
IF(NOT LOGG)
MESSAGE(FATAL_ERROR "Fatal error: libogg not found! ${RTFM}")
@@ -150,6 +144,7 @@ SET(
src/core/util.c
src/core/v2d.c
src/core/video.c
+ ../loggcompat-4.4.2/logg-4.4.2.c
src/scenes/util/editorgrp.c
src/scenes/util/grouptree.c
@@ -250,7 +245,7 @@ IF(UNIX)
SET(GAME_SRCS ${GAME_SRCS} src/misc/iconlin.c)
ADD_EXECUTABLE(${GAME_UNIXNAME} ${GAME_SRCS})
SET_TARGET_PROPERTIES(${GAME_UNIXNAME} PROPERTIES LINK_FLAGS ${ALLEGRO_UNIX_LIBS})
- TARGET_LINK_LIBRARIES(${GAME_UNIXNAME} m logg vorbisfile vorbis ogg jpgalleg z png loadpng)
+ TARGET_LINK_LIBRARIES(${GAME_UNIXNAME} m vorbisfile vorbis ogg jpgalleg z png loadpng)
SET_TARGET_PROPERTIES(${GAME_UNIXNAME} PROPERTIES COMPILE_FLAGS "-Wall -O2 ${CFLAGS} ${CFLAGS_EXTRA}")
ENDIF(UNIX)
@@ -392,10 +387,10 @@ IF(WIN32)
# Other properties
IF(MSVC)
SET_TARGET_PROPERTIES(${GAME_UNIXNAME} PROPERTIES COMPILE_FLAGS "/D_CRT_SECURE_NO_DEPRECATE /D__WIN32__ /D__MSVC__ ${CFLAGS} ${CFLAGS_EXTRA}")
- TARGET_LINK_LIBRARIES(${GAME_UNIXNAME} logg vorbisfile vorbis ogg jpgalleg loadpng alleg png z)
+ TARGET_LINK_LIBRARIES(${GAME_UNIXNAME} vorbisfile vorbis ogg jpgalleg loadpng alleg png z)
ELSE(MSVC)
SET_TARGET_PROPERTIES(${GAME_UNIXNAME} PROPERTIES COMPILE_FLAGS "-Wall -O2 -ansi ${CFLAGS} ${CFLAGS_EXTRA}")
- TARGET_LINK_LIBRARIES(${GAME_UNIXNAME} m logg vorbisfile vorbis ogg jpgalleg loadpng alleg png z)
+ TARGET_LINK_LIBRARIES(${GAME_UNIXNAME} m vorbisfile vorbis ogg jpgalleg loadpng alleg png z)
EXECUTE_PROCESS(COMMAND ${CMAKE_RC_COMPILER} -O coff -o src/misc/iconwin.res -i src/misc/iconwin.rc)
SET_TARGET_PROPERTIES(${GAME_UNIXNAME} PROPERTIES LINK_FLAGS "src/misc/iconwin.res")
ENDIF(MSVC)
@@ -410,16 +405,11 @@ SET_TARGET_PROPERTIES(${GAME_UNIXNAME} PROPERTIES PROJ
# Installing on *nix
IF(UNIX)
- SET(GAME_INSTALL_DIR "/usr/share/${GAME_UNIXNAME}")
- SET(GAME_FINAL_DIR "/usr/bin")
+ SET(GAME_INSTALL_DIR "${CMAKE_INSTALL_PREFIX}/share/${GAME_UNIXNAME}")
+ SET(GAME_FINAL_DIR "${CMAKE_INSTALL_PREFIX}/bin")
INSTALL(CODE "MESSAGE(\"Installing ${GAME_NAME} ${GAME_VERSION}... Make sure you have root privileges.\")")
INSTALL(TARGETS ${GAME_UNIXNAME} RUNTIME DESTINATION ${GAME_INSTALL_DIR})
INSTALL(FILES license.txt readme.html DESTINATION ${GAME_INSTALL_DIR})
INSTALL(DIRECTORY objects sprites config images levels licenses musics quests samples screenshots themes languages DESTINATION ${GAME_INSTALL_DIR} PATTERN ".svn" EXCLUDE)
-
- INSTALL(CODE "MESSAGE(\"Creating files at ${GAME_FINAL_DIR}...\")")
- INSTALL(CODE "EXECUTE_PROCESS(COMMAND \"cmake\" \"-E\" \"copy\" \"${GAME_INSTALL_DIR}/${GAME_UNIXNAME}\" \"${GAME_FINAL_DIR}/${GAME_UNIXNAME}\")")
-
- INSTALL(CODE "MESSAGE(\"Done! Please run ${GAME_UNIXNAME} to start ${GAME_NAME}.\")")
ENDIF(UNIX)