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* Changed to SDL 2.0. This also allows the window to be scaled to an arbitrary size, and doesn't change the desktop resolution anymore when going to fullscreen. * The joystick/gamepad can now also be used in the menus and on the hub. * Updated credits and copyright notices. * Added stereo to the sound effects. * Cleaned up some graphics. * Fixed the machinegun sound. * Fixed the behaviour of grenades. * Many small fixes. - Take maintainership - Change USE_SDL, changed by Upstream for SDL2 - Change sed, use Makefile instead of makefile, changed by Upstream - Correct Permission - Change DOCS Option, not installation when is disabled - Change symlink to use size 48x48 - Add files/patch-Makefile and use instead of REINPLACE - Add patches files/patch-icons-blobwars.desktop and files/patch-src-headers.h - Remove obsolete patches files/patch-src__CReplayData.cpp and files/patch-src__pak.cpp, changed by upstream
16 lines
452 B
Desktop File
16 lines
452 B
Desktop File
--- icons/blobwars.desktop.orig 2015-11-21 23:18:19.000000000 +0100
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+++ icons/blobwars.desktop 2015-12-01 19:01:43.549184133 +0100
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@@ -1,9 +1,11 @@
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[Desktop Entry]
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Encoding=UTF-8
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-Categories=Game;ActionGame;
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Name=Blob Wars : Metal Blob Solid
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+GenericName=Blob Wars
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Comment=Mission and Objective based 2D Platform Game
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Icon=blobwars
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Exec=blobwars
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-Terminal=false
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Type=Application
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+Categories=Game;ArcadeGame;
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+Terminal=false
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+StartupNotify=false
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