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- Old VirtualBox OSE 5.2.44 preserved as "-legacy" versions of the ports (repocopied) - Add back extra patch removed in r528258, actually required to build DEBUG kmod - Correctly define WITH_DEBUG when enabling the DEBUG option, so binaries are not stripped Please note that this new version supports only amd64 CPUs. If you need to use older hardware please install the legacy ports. Note that moving VM snapshots across major updates is unsupported, it's strongly suggested to properly shutdown VMs before upgrading, please check UPDATING for further details. This update is the result of work from many people, and thanks to all who gave feedback and tested things. Patch based on work from: Mario Lobo <lobo@bsd.com.br> and jkim. PR: 234878 Submitted by: kunda <chitty_cloud@me.com> Approved by: vbox (implicit) Reviewed by: decke Tested by: jwb, martin ilavsky <ilavsky.martin@gmail.com>, Mario Lobo <lobo@bsd.com.br> Relnotes: https://www.virtualbox.org/wiki/Changelog-6.1 Differential Revision: https://reviews.freebsd.org/D28871
44 lines
1.7 KiB
Text
44 lines
1.7 KiB
Text
--- src/VBox/Devices/Makefile.kmk.orig 2021-01-07 15:39:35 UTC
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+++ src/VBox/Devices/Makefile.kmk
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@@ -112,6 +112,7 @@ if !defined(VBOX_ONLY_EXTPACKS)
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VBoxDDU_LDFLAGS.darwin += -framework IOKit
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endif
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+ VBoxDDU_LDFLAGS.freebsd = $(VBOX_GCC_NO_UNDEFINED)
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VBoxDDU_LDFLAGS.linux = $(VBOX_GCC_NO_UNDEFINED)
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$(call VBOX_SET_VER_INFO_DLL,VBoxDDU,VirtualBox VMM Devices and Drivers Utilities)
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@@ -245,6 +246,7 @@ if !defined(VBOX_ONLY_EXTPACKS) && "$(intersects $(KBU
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-framework SystemConfiguration \
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-framework AVFoundation \
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-framework Foundation
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+ VBoxDD_LDFLAGS.freebsd = $(VBOX_GCC_NO_UNDEFINED)
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VBoxDD_LDFLAGS.linux = $(VBOX_GCC_NO_UNDEFINED)
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# --- Tracing bits. ---
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@@ -287,7 +289,7 @@ if !defined(VBOX_ONLY_EXTPACKS) && "$(intersects $(KBU
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VBoxDD_SOURCES += Graphics/DevVGA-SVGA.cpp
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endif
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ifdef VBOX_WITH_VMSVGA3D
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- if1of ($(KBUILD_TARGET), linux win)
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+ if1of ($(KBUILD_TARGET), freebsd linux win)
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# Dynamically load 3D library (opengl32, libGL).
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# This is a temporary solution. In future the 3D backend will be in a separate library.
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VBOX_WITH_VMSVGA3D_DYNAMIC_LOAD = 1
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@@ -329,6 +331,7 @@ VBOX_WITH_VMSVGA3D_DYNAMIC_LOAD = 1
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VBoxDD_SOURCES += \
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Graphics/DevVGA-SVGA3d-glLdr.cpp
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else
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+ VBoxDD_LIBS.freebsd += X11 GL
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VBoxDD_LIBS.linux += X11 GL
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VBoxDD_LIBS.win += $(PATH_SDK_$(VBOX_WINPSDK)_LIB)/Opengl32.lib
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endif
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@@ -1526,6 +1529,8 @@ if defined(VBOX_WITH_VMSVGA3D) && !defined(VBOX_ONLY_E
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VBoxSVGA3D_INCS = $(VBOX_GRAPHICS_INCS)
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VBoxSVGA3D_INCS.win := \
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Graphics/shaderlib/libWineStub/include
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+ VBoxSVGA3D_INCS.freebsd := \
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+ Graphics/shaderlib/wine/include
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VBoxSVGA3D_INCS.linux := \
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Graphics/shaderlib/wine/include
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VBoxSVGA3D_INCS.darwin := \
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