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This port hasn't been updated in almost 6 years, so quite a bit has changed. See the releases links below for details. Notable changes include switching to the meson build system and using GTK 3 with c++ bindings instead of GTK 2. Some options have been dropped because they are no longer applicable or are now mandatory. https://github.com/snes9xgit/snes9x/releases https://github.com/snes9xgit/snes9x/releases/tag/1.61
10 lines
220 B
C
10 lines
220 B
C
--- shaders/shader_platform.h.orig 2022-09-19 23:41:19 UTC
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+++ shaders/shader_platform.h
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@@ -8,6 +8,7 @@
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#define __SHADER_PLATFORM_H
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#include "port.h"
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+#include <unistd.h>
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#ifdef SNES9X_GTK
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#include <epoxy/gl.h>
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