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Digital Signal Processing algorithms for audio signals. The input can either be taken from the sound card, or be a locally generated sine wave, white noise or impulse signal. The output is fed to the sound card, as well as to a virtual oscilloscope and spectrum analyzer.
11 lines
441 B
C++
11 lines
441 B
C++
--- aboutdialog.cpp.orig 2008-08-16 23:33:09.000000000 -0400
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+++ aboutdialog.cpp 2008-08-16 23:34:13.000000000 -0400
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@@ -29,7 +29,7 @@
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// to clean this up would mean patching wxWidgets :(
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splash_xpm = new wxImage(basicdsp_splash_xpm);
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if (splash_xpm != NULL)
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- splash_bitmap = new wxBitmap(splash_xpm);
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+ splash_bitmap = new wxBitmap((const wxImage&)splash_xpm);
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if ((splash_bitmap!=NULL) && (splash_bitmap->Ok()))
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{
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