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Build cross platform desktop apps with JavaScript, HTML, and CSS. It's easier than you think. If you can build a website, you can build a desktop app. Electron is a framework for creating native applications with web technologies like JavaScript, HTML, and CSS. It takes care of the hard parts so you can focus on the core of your application. WWW: https://electronjs.org/
20 lines
1 KiB
C
20 lines
1 KiB
C
--- components/viz/common/features.h.orig 2024-08-14 20:54:58 UTC
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+++ components/viz/common/features.h
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@@ -72,7 +72,7 @@ VIZ_COMMON_EXPORT BASE_DECLARE_FEATURE(
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VIZ_COMMON_EXPORT BASE_DECLARE_FEATURE(kAllowUndamagedNonrootRenderPassToSkip);
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VIZ_COMMON_EXPORT BASE_DECLARE_FEATURE(
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kAllowForceMergeRenderPassWithRequireOverlayQuads);
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-#if BUILDFLAG(IS_MAC) || BUILDFLAG(IS_LINUX)
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+#if BUILDFLAG(IS_MAC) || BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_BSD)
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VIZ_COMMON_EXPORT BASE_DECLARE_FEATURE(kRendererAllocatesImages);
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#endif
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VIZ_COMMON_EXPORT BASE_DECLARE_FEATURE(kOnBeginFrameAcks);
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@@ -129,7 +129,7 @@ VIZ_COMMON_EXPORT bool ShouldOnBeginFrameThrottleVideo
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VIZ_COMMON_EXPORT bool UseSurfaceLayerForVideo();
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VIZ_COMMON_EXPORT int MaxOverlaysConsidered();
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VIZ_COMMON_EXPORT bool ShouldOnBeginFrameThrottleVideo();
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-#if BUILDFLAG(IS_MAC) || BUILDFLAG(IS_LINUX)
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+#if BUILDFLAG(IS_MAC) || BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_BSD)
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VIZ_COMMON_EXPORT bool ShouldRendererAllocateImages();
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#endif
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VIZ_COMMON_EXPORT bool IsOnBeginFrameAcksEnabled();
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