ports/science/avogadrolibs/files/patch-avogadro_rendering_spheregeometry.cpp

11 lines
557 B
C++

--- avogadro/rendering/spheregeometry.cpp.orig 2018-10-16 22:26:03 UTC
+++ avogadro/rendering/spheregeometry.cpp
@@ -196,7 +196,7 @@ void SphereGeometry::render(const Camera
// Render the loaded spheres using the shader and bound VBO.
glDrawRangeElements(GL_TRIANGLES, 0, static_cast<GLuint>(d->numberOfVertices),
static_cast<GLsizei>(d->numberOfIndices), GL_UNSIGNED_INT,
- reinterpret_cast<const GLvoid*>(NULL));
+ (const GLvoid*)nullptr);
d->vbo.release();
d->ibo.release();