ports/devel/electron13/files/patch-base_test_test__suite.cc

55 lines
2.2 KiB
C++

--- base/test/test_suite.cc.orig 2021-07-15 19:13:29 UTC
+++ base/test/test_suite.cc
@@ -68,7 +68,7 @@
#include "base/test/test_support_android.h"
#endif
-#if defined(OS_LINUX) || defined(OS_CHROMEOS)
+#if defined(OS_LINUX) || defined(OS_CHROMEOS) || defined(OS_BSD)
#include "base/test/fontconfig_util_linux.h"
#endif
@@ -214,7 +214,7 @@ class CheckForLeakedGlobals : public testing::EmptyTes
};
// base::Process is not available on iOS
-#if !defined(OS_IOS)
+#if !defined(OS_IOS) && !defined(OS_BSD)
class CheckProcessPriority : public testing::EmptyTestEventListener {
public:
CheckProcessPriority() { CHECK(!IsProcessBackgrounded()); }
@@ -399,14 +399,14 @@ void TestSuite::PreInitialize() {
testing::GTEST_FLAG(catch_exceptions) = false;
#endif
EnableTerminationOnHeapCorruption();
-#if (defined(OS_LINUX) || defined(OS_CHROMEOS)) && defined(USE_AURA)
+#if (defined(OS_LINUX) || defined(OS_CHROMEOS) || defined(OS_BSD)) && defined(USE_AURA)
// When calling native char conversion functions (e.g wrctomb) we need to
// have the locale set. In the absence of such a call the "C" locale is the
// default. In the gtk code (below) gtk_init() implicitly sets a locale.
setlocale(LC_ALL, "");
// We still need number to string conversions to be locale insensitive.
setlocale(LC_NUMERIC, "C");
-#endif // (defined(OS_LINUX) || defined(OS_CHROMEOS)) && defined(USE_AURA)
+#endif // (defined(OS_LINUX) || defined(OS_CHROMEOS) || defined(OS_BSD)) && defined(USE_AURA)
// On Android, AtExitManager is created in
// testing/android/native_test_wrapper.cc before main() is called.
@@ -680,7 +680,7 @@ void TestSuite::Initialize() {
// TODO(jshin): Should we set the locale via an OS X locale API here?
i18n::SetICUDefaultLocale("en_US");
-#if defined(OS_LINUX) || defined(OS_CHROMEOS)
+#if defined(OS_LINUX) || defined(OS_CHROMEOS) || defined(OS_BSD)
SetUpFontconfig();
#endif
@@ -693,7 +693,7 @@ void TestSuite::Initialize() {
if (check_for_leaked_globals_)
listeners.Append(new CheckForLeakedGlobals);
if (check_for_thread_and_process_priority_) {
-#if !defined(OS_IOS)
+#if !defined(OS_IOS) && !defined(OS_BSD)
listeners.Append(new CheckProcessPriority);
#endif
}