ports/games/xlogical/files/patch-levelmap.cpp
John Marino fac4ecc6a6 games/xlogical: stage support and unbreak on F10+
This port needed a lot more help than the PR indicated:
 * Full stage support
 * DESTDIR had to be patched in, there was only a placeholder
 * It didn't build on clang because there was no header for rand function
 * Almost very patch had DOS carriage returns (stripped)
 * Needed USES+=dos2unix so patches apply (caused revbump)
 * NOPORTDOCS needed to be replaced by PORT_OPTIONS - DOCS
 * post-extract target was muted, as is the norm
 * Previous install patches reworked to fit STAGE support better

The PR updated:
 * Use of autotools
 * conversion of USE_GMAKE and USE_BZIP2 was done previously
 * GPLv2 license was added

PR:		188798
Submitted by:	maintainer (Aaron Baugher)
Rest by:	marino
2014-06-10 20:49:51 +00:00

20 lines
438 B
C++

--- levelmap.cpp.orig 2007-11-06 00:03:04.000000000 +0100
+++ levelmap.cpp 2007-11-06 00:07:30.000000000 +0100
@@ -199,7 +199,7 @@
};
// Possible text tokens in the map text
-char *tokenStrings[] = {
+const char *tokenStrings[] = {
"notoken",
"{",
"}",
@@ -1225,7 +1225,7 @@
#endif
for( int i = 0; i < NUM_EXTERNAL_TOKENS; i ++ )
{
- tokenMap[tokenStrings[i]] = i;
+ tokenMap[(char *)tokenStrings[i]] = i;
}
}