ports/devel/electron35/files/patch-ui_gtk_gtk__compat.cc
Hiroki Tagato 3fe2f64857 devel/electron35: add port: Build cross-platform desktop apps with JavaScript, HTML, and CSS
Build cross platform desktop apps with JavaScript, HTML, and CSS.

It's easier than you think.

If you can build a website, you can build a desktop app. Electron is a
framework for creating native applications with web technologies like
JavaScript, HTML, and CSS. It takes care of the hard parts so you can
focus on the core of your application.

WWW: https://electronjs.org/
2025-04-08 21:01:02 +09:00

53 lines
1.2 KiB
C++

--- ui/gtk/gtk_compat.cc.orig 2025-04-06 11:53:46 UTC
+++ ui/gtk/gtk_compat.cc
@@ -62,22 +62,38 @@ void* GetLibGio() {
}
void* GetLibGio() {
+#if BUILDFLAG(IS_BSD)
+ static void* libgio = DlOpen("libgio-2.0.so");
+#else
static void* libgio = DlOpen("libgio-2.0.so.0");
+#endif
return libgio;
}
void* GetLibGdk3() {
+#if BUILDFLAG(IS_BSD)
+ static void* libgdk3 = DlOpen("libgdk-3.so");
+#else
static void* libgdk3 = DlOpen("libgdk-3.so.0");
+#endif
return libgdk3;
}
void* GetLibGtk3(bool check = true) {
+#if BUILDFLAG(IS_BSD)
+ static void* libgtk3 = DlOpen("libgtk-3.so", check);
+#else
static void* libgtk3 = DlOpen("libgtk-3.so.0", check);
+#endif
return libgtk3;
}
void* GetLibGtk4(bool check = true) {
+#if BUILDFLAG(IS_BSD)
+ static void* libgtk4 = DlOpen("libgtk-4.so", check);
+#else
static void* libgtk4 = DlOpen("libgtk-4.so.1", check);
+#endif
return libgtk4;
}
@@ -130,7 +146,11 @@ void* GetLibGdkPixbuf() {
} // namespace
void* GetLibGdkPixbuf() {
+#if BUILDFLAG(IS_BSD)
+ static void* libgdk_pixbuf = DlOpen("libgdk_pixbuf-2.0.so");
+#else
static void* libgdk_pixbuf = DlOpen("libgdk_pixbuf-2.0.so.0");
+#endif
return libgdk_pixbuf;
}