ports/devel/electron32/files/patch-gpu_vulkan_vulkan__device__queue.cc
Hiroki Tagato 63a5b151bf devel/electron32: add port: Build cross-platform desktop apps with JavaScript, HTML, and CSS
Build cross platform desktop apps with JavaScript, HTML, and CSS.

It's easier than you think.

If you can build a website, you can build a desktop app. Electron is a
framework for creating native applications with web technologies like
JavaScript, HTML, and CSS. It takes care of the hard parts so you can
focus on the core of your application.

WWW: https://electronjs.org/
2024-09-23 04:58:21 +09:00

20 lines
1 KiB
C++

--- gpu/vulkan/vulkan_device_queue.cc.orig 2024-08-14 20:55:03 UTC
+++ gpu/vulkan/vulkan_device_queue.cc
@@ -149,7 +149,7 @@ bool VulkanDeviceQueue::Initialize(
// In dual-CPU cases, we cannot detect the active GPU correctly on Linux,
// so don't select GPU device based on the |gpu_info|.
-#if !BUILDFLAG(IS_LINUX)
+#if !BUILDFLAG(IS_LINUX) && !BUILDFLAG(IS_BSD)
// If gpu_info is provided, the device should match it.
if (gpu_info && (device_properties.vendorID != gpu_info->gpu.vendor_id ||
device_properties.deviceID != gpu_info->gpu.device_id)) {
@@ -292,7 +292,7 @@ bool VulkanDeviceQueue::Initialize(
// Android, Fuchsia, Linux, and CrOS (VaapiVideoDecoder) need YCbCr sampler
// support.
#if BUILDFLAG(IS_ANDROID) || BUILDFLAG(IS_FUCHSIA) || BUILDFLAG(IS_LINUX) || \
- BUILDFLAG(IS_CHROMEOS)
+ BUILDFLAG(IS_CHROMEOS) || BUILDFLAG(IS_BSD)
if (!physical_device_info.feature_sampler_ycbcr_conversion) {
LOG(ERROR) << "samplerYcbcrConversion is not supported.";
return false;