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Build cross platform desktop apps with JavaScript, HTML, and CSS. It's easier than you think. If you can build a website, you can build a desktop app. Electron is a framework for creating native applications with web technologies like JavaScript, HTML, and CSS. It takes care of the hard parts so you can focus on the core of your application. WWW: https://electronjs.org/
20 lines
1 KiB
C++
20 lines
1 KiB
C++
--- content/common/features.cc.orig 2024-08-14 20:54:59 UTC
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+++ content/common/features.cc
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@@ -158,7 +158,7 @@ BASE_FEATURE(kEnableBackForwardCacheForOngoingSubframe
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base::FEATURE_ENABLED_BY_DEFAULT);
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// Enables error reporting for JS errors inside DevTools frontend host
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-#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
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+#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) || BUILDFLAG(IS_BSD)
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BASE_FEATURE(kEnableDevToolsJsErrorReporting,
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"EnableDevToolsJsErrorReporting",
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base::FEATURE_DISABLED_BY_DEFAULT);
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@@ -308,7 +308,7 @@ BASE_FEATURE(kGroupNIKByJoiningOrigin,
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// process and having browser process handle adjusting thread properties (nice
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// value, c-group, latency sensitivity...) for children which have sandbox
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// restrictions.
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-#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS)
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+#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) || BUILDFLAG(IS_BSD)
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BASE_FEATURE(kHandleChildThreadTypeChangesInBrowser,
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"HandleChildThreadTypeChangesInBrowser",
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base::FEATURE_ENABLED_BY_DEFAULT);
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