ports/devel/electron32/files/patch-base_logging__unittest.cc
Hiroki Tagato 63a5b151bf devel/electron32: add port: Build cross-platform desktop apps with JavaScript, HTML, and CSS
Build cross platform desktop apps with JavaScript, HTML, and CSS.

It's easier than you think.

If you can build a website, you can build a desktop app. Electron is a
framework for creating native applications with web technologies like
JavaScript, HTML, and CSS. It takes care of the hard parts so you can
focus on the core of your application.

WWW: https://electronjs.org/
2024-09-23 04:58:21 +09:00

31 lines
1.3 KiB
C++

--- base/logging_unittest.cc.orig 2024-06-18 21:43:17 UTC
+++ base/logging_unittest.cc
@@ -41,7 +41,7 @@
#include "base/posix/eintr_wrapper.h"
#endif // BUILDFLAG(IS_POSIX)
-#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) || BUILDFLAG(IS_ANDROID)
+#if BUILDFLAG(IS_LINUX) || BUILDFLAG(IS_CHROMEOS) || BUILDFLAG(IS_ANDROID) || BUILDFLAG(IS_FREEBSD)
#include <ucontext.h>
#endif
@@ -579,14 +579,18 @@ void CheckCrashTestSighandler(int, siginfo_t* info, vo
// need the arch-specific boilerplate below, which is inspired by breakpad.
// At the same time, on OSX, ucontext.h is deprecated but si_addr works fine.
uintptr_t crash_addr = 0;
-#if BUILDFLAG(IS_MAC)
+#if BUILDFLAG(IS_MAC) || BUILDFLAG(IS_FREEBSD)
crash_addr = reinterpret_cast<uintptr_t>(info->si_addr);
#else // OS_*
ucontext_t* context = reinterpret_cast<ucontext_t*>(context_ptr);
#if defined(ARCH_CPU_X86)
crash_addr = static_cast<uintptr_t>(context->uc_mcontext.gregs[REG_EIP]);
#elif defined(ARCH_CPU_X86_64)
+#if BUILDFLAG(IS_OPENBSD)
+ crash_addr = static_cast<uintptr_t>(context->sc_rip);
+#else
crash_addr = static_cast<uintptr_t>(context->uc_mcontext.gregs[REG_RIP]);
+#endif
#elif defined(ARCH_CPU_ARMEL)
crash_addr = static_cast<uintptr_t>(context->uc_mcontext.arm_pc);
#elif defined(ARCH_CPU_ARM64)