ports/audio/supercollider/files/patch-common_SC__AppleEventLoop.mm

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--- common/SC_AppleEventLoop.mm.orig 2021-04-22 03:41:58 UTC
+++ common/SC_AppleEventLoop.mm
@@ -0,0 +1,80 @@
+/************************************************************************
+ *
+ * Copyright 2019 Christof Ressi <info@christofressi.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ ************************************************************************/
+
+#include "SC_AppleEventLoop.hpp"
+#include <atomic>
+
+#import <Cocoa/Cocoa.h>
+
+namespace SC { namespace Apple { namespace EventLoop {
+
+static std::atomic_bool g_running;
+
+void setup() {
+ // The following code would transform the process into a foreground application.
+ // For now it's the plugin's responsibility to do this (early or lazily)
+ // because we don't want to always show an icon in the docker.
+ // ProcessSerialNumber psn = { 0, kCurrentProcess };
+ // TransformProcessType(&psn, kProcessTransformToForegroundApplication);
+
+ // Create NSApplication
+ [NSApplication sharedApplication];
+}
+
+void run() {
+ // this doesn't work...
+ // [NSApp run];
+ // Kudos to https://www.cocoawithlove.com/2009/01/demystifying-nsapplication-by.html
+ NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
+
+ [NSApp finishLaunching];
+ g_running = true;
+
+ while (g_running) {
+ [pool release];
+ pool = [[NSAutoreleasePool alloc] init];
+ NSEvent* event = [NSApp nextEventMatchingMask:NSAnyEventMask
+ untilDate:[NSDate distantFuture]
+ inMode:NSDefaultRunLoopMode
+ dequeue:YES];
+ if (event) {
+ [NSApp sendEvent:event];
+ [NSApp updateWindows];
+ }
+ }
+ [pool release];
+}
+
+void quit() {
+ // break from event loop instead of [NSApp terminate:nil]
+ g_running = false;
+ // send dummy event to wake up event loop
+ NSEvent* event = [NSEvent otherEventWithType:NSApplicationDefined
+ location:NSMakePoint(0, 0)
+ modifierFlags:0
+ timestamp:0
+ windowNumber:0
+ context:nil
+ subtype:0
+ data1:0
+ data2:0];
+ [NSApp postEvent:event atStart:NO];
+}
+
+}}} // namespace SC::Apple::EventLoop