// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_AUDIO_SNDIO_SNDIO_OUTPUT_H_ #define MEDIA_AUDIO_SNDIO_SNDIO_OUTPUT_H_ #include #include #include "base/time/tick_clock.h" #include "base/time/time.h" #include "media/audio/audio_io.h" namespace media { class AudioParameters; class AudioManagerBase; // call-backs invoked from C libraries, thus requiring C linkage extern "C" { // Invoked (on the real-time thread) at each sound card clock tick void sndio_onmove(void *arg, int delta); // Invoked (on the real-time thread) whenever the volume changes void sndio_onvol(void *arg, unsigned int vol); // Real-time thread entry point void *sndio_threadstart(void *arg); } // Implementation of AudioOutputStream using sndio(7) class SndioAudioOutputStream : public AudioOutputStream { public: // The manager is creating this object SndioAudioOutputStream(const AudioParameters& params, AudioManagerBase* manager); virtual ~SndioAudioOutputStream(); // Implementation of AudioOutputStream. virtual bool Open() override; virtual void Close() override; virtual void Start(AudioSourceCallback* callback) override; virtual void Stop() override; virtual void SetVolume(double volume) override; virtual void GetVolume(double* volume) override; // C-linkage call-backs are friends to access private data friend void sndio_onmove(void *arg, int delta); friend void sndio_onvol(void *arg, unsigned int vol); friend void *sndio_threadstart(void *arg); private: enum StreamState { kClosed, // Not opened yet kStopped, // Device opened, but not started yet kRunning, // Started, device playing kStopWait // Stopping, waiting for the real-time thread to exit }; // Continuously moves data from the audio bus to the device void RealTimeThread(void); // Our creator, the audio manager needs to be notified when we close. AudioManagerBase* manager; // Parameters of the source AudioParameters params; // Source stores data here std::unique_ptr audio_bus; int bytes_per_frame; // Call-back that produces data to play AudioSourceCallback* source; // Handle of the audio device struct sio_hdl* hdl; // Current state of the stream enum StreamState state; // High priority thread running RealTimeThread() pthread_t thread; // Protects vol, volpending and hw_delay pthread_mutex_t mutex; // Current volume in the 0..SIO_MAXVOL range int vol; // Set to 1 if volumes must be refreshed in the realtime thread int volpending; // Number of bytes buffered in the hardware int hw_delay; // Temporary buffer where data is stored sndio-compatible format char* buffer; DISALLOW_COPY_AND_ASSIGN(SndioAudioOutputStream); }; } // namespace media #endif // MEDIA_AUDIO_SNDIO_SNDIO_OUTPUT_H_