--- src/game/loadmap.cpp.orig 2008-01-30 22:37:44 UTC +++ src/game/loadmap.cpp @@ -63,7 +63,7 @@ std::ostringstream TempString; throw LoadMapError(); } - if (missionData.player != '\0') + if (missionData.player != nullptr) printf ("%s line %i: Player = %s\n", __FILE__, __LINE__, missionData.player); if (gamemode == GAME_MODE_SINGLE_PLAYER){