Commit graph

6 commits

Author SHA1 Message Date
Jose Alonso Cardenas Marquez
4af701dcfc - Update to 2.82
- Add STAGE support
- Remove USE_GCC. It build with clang too
- Remove obsolete path file
2014-03-26 16:16:06 +00:00
John Marino
b554c4f8f5 devel/bullets: Fix C++ errors seen on some versions of gcc
Approved by:	portmgr (bapt, implicit)
2013-11-02 13:11:21 +00:00
Jose Alonso Cardenas Marquez
c5f11c8f4f - Update to 2.77
- Use CMAKE for configure and build process
- Remove BROKEN
- Remove obsolete patch files
2010-11-18 05:11:47 +00:00
Jose Alonso Cardenas Marquez
96a5e293a2 - Fix build on amd64
Reported by:	pav
2009-01-20 02:02:51 +00:00
Jose Alonso Cardenas Marquez
977712a743 - Update to 2.73 2009-01-16 00:31:03 +00:00
Jose Alonso Cardenas Marquez
6ad04f9ba3 - New port: devel/bullet
Bullet is a professional open source multi-threaded 3D Collision Detection and
Rigid Body Dynamics Library. It is free for commercial use under the ZLib
license.

The library is being used by several professional game developers on PC,
PlayStation 3, XBox 360 and Nintendo Wii.

Sony Computer Entertainment provides a parallel SPU optimized version, and
collaborations with IBM, Intel, AMD and NVidia to exploit their parallel
hardware.

Bullet is native part of Blender 3D modeler and it supports COLLADA Physics
file format.

WWW:    http://www.bulletphysics.com
2008-04-03 15:03:30 +00:00