SDL/SDLGLGraphicsContext.cpp:88:2: error: use of undeclared identifier 'EGL_Init'
EGL_Init();
^
SDL/SDLGLGraphicsContext.cpp:122:18: error: use of undeclared identifier 'g_eglDisplay'
eglSwapBuffers(g_eglDisplay, g_eglSurface);
^
SDL/SDLGLGraphicsContext.cpp:122:32: error: use of undeclared identifier 'g_eglSurface'
eglSwapBuffers(g_eglDisplay, g_eglSurface);
^
SDL/SDLGLGraphicsContext.cpp:139:2: error: use of undeclared identifier 'EGL_Close'
EGL_Close();
^
- Back out r388231 now that DragonFly updated its GCC past 5.2
- Make it easier to back out r387685 in future by concatenating patches
Changes: http://ppsspp.org/#news
Do not wait for upstream release if a vulnerability is found. [1]
QT* already use system libpng via QImage in x11-toolkits/qt*-gui.
GitHub: hrydgard/native#273 [1]
Security: CVE-2014-9495 [1]
- Use xdg-open to open links and cheat files
- Change OS name in compat reports: BSD -> FreeBSD
- Minor FakeJit fixes
GitHub: hrydgard/native#272, hrydgard/ppsspp#7772
PPSSPP is a PSP emulator written in C++. It translates PSP CPU
instructions directly into optimized x86, x64 and ARM machine code,
using JIT recompilers (dynarecs).
PPSSPP can thus run on quite low-spec hardware, including stronger
ARM-based phones and tablets, as long as there's OpenGL ES 2.0
support.
http://www.ppsspp.org/development.html
Requested by: RyanBram @ PCBSD forums
Motivated by: review D2608 (thus .ifdefs)