file(GLOB .. FOLLOW_SYMLINKS ..) was never documented to work; in
3.12-rc1 this has become an error. That in itself is considered
a regression in CMake [1], but the use is wrong anyway, so patch
it away. The change has been accepted upstream [2] already.
Not bumping PORTREVISION because no code actually changes,
it just removes a cmake-time no-op.
[1] https://gitlab.kitware.com/cmake/cmake/issues/18097
[2] https://springrts.com/mantis/view.php?id=6005
PR: 229101
Reviewed by: tcberner
Differential Revision: https://reviews.freebsd.org/D15878
The 3.0 series is an incremental improvement over the previous 2.8 series
despite the major version number change. A list of important changes is
available at http://www.cmake.org/cmake/help/v3.0/release/3.0.0.html
On the porting side
* The minimum FreeBSD release we have to support in the ports tree is now
recent enough that ports/168671 can finally be committed: instead of
building and using CMake's own copies of bzip2, curl, expat, libarchive,
liblzma and zlib, we use the versions in ports and/or the base system.
* CMake's documentation system has been changed and vastly improved at the
cost of now depending on Sphinx. We still generate only man pages, but can
start generating the HTML documentation in the future if desired.
* devel/cmake-gui now uses Qt5 instead of Qt4 and does not needlessly build
the ncurses UI that is installed by devel/cmake itself.
* CMake commit 3816cd2 fixes a longstanding issue in the detection of the
Python interpreter and its libraries, but requires us to revert a
workaround for that in Mk/Uses/python.mk itself, effectively reverting
the patch introduced by ports/168159.
* Similarly, a few ports had to be fixed manually due to CMake being
stricter when parsing some files or the ports detecting Python the wrong
way. Fortunately, they all had been fixed upstream so I just grabbed the
appropriate commits and pointed to them in the patches.
science/gnudatalanguage had to have its PORTREVISION bumped because
switching to USES=cmake:outsource removed a few files from the plist that
were not supposed to have been installed in the first place.
PR: 168671
PR: 192644
be able to run the content of the game Total Annihilation and deliver
a similar, but improved, gaming experience.
Games can be intense and very large scaled, with fight of, literally,
hundreds of unit and the mods allow very wide arrays of diferent
strategies and tactics.
WWW: http://spring.clan-sy.com/
PR: ports/120071
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>