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- Fix build on i386/amd64 [1]
- Fix pkg-plist - Add missing dependencies - Add CONFLICTS with graphics/crystalspace-devel (i'll commit it soon) - Add one patch file for building this with new version of graphics/cal3d - Others tiny modifications Reported by: kris [1] Approved by: garga (mentor)
This commit is contained in:
parent
71e184665c
commit
f7d4516e1a
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=171013
3 changed files with 107 additions and 17 deletions
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@ -7,7 +7,7 @@
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PORTNAME= crystalspace
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PORTNAME= crystalspace
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PORTVERSION= 0.99
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PORTVERSION= 0.99
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PORTREVISION= 3
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PORTREVISION= 4
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CATEGORIES= graphics
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CATEGORIES= graphics
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MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
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MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
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MASTER_SITE_SUBDIR= crystal
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MASTER_SITE_SUBDIR= crystal
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@ -16,15 +16,19 @@ DISTNAME= cs-pseudo-stable-2006-01-27
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MAINTAINER= acm@FreeBSD.org
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MAINTAINER= acm@FreeBSD.org
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COMMENT= Free and portable 3D Game Development Kit
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COMMENT= Free and portable 3D Game Development Kit
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BUILD_DEPENDS= nasm:${PORTSDIR}/devel/nasm
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BUILD_DEPENDS= nasm:${PORTSDIR}/devel/nasm \
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swig:${PORTSDIR}/devel/swig13 \
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jam:${PORTSDIR}/devel/jam
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LIB_DEPENDS= png.5:${PORTSDIR}/graphics/png \
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LIB_DEPENDS= png.5:${PORTSDIR}/graphics/png \
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jpeg.9:${PORTSDIR}/graphics/jpeg \
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jpeg.9:${PORTSDIR}/graphics/jpeg \
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aa.1:${PORTSDIR}/graphics/aalib \
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aa.1:${PORTSDIR}/graphics/aalib \
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openal.0:${PORTSDIR}/audio/openal \
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openal.0:${PORTSDIR}/audio/openal \
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alut.1:${PORTSDIR}/audio/freealut
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alut.1:${PORTSDIR}/audio/freealut \
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CEGUIBase.0:${PORTSDIR}/graphics/cegui
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CONFLICTS= crystalspace-devel-[0-9]*
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USE_BZIP2= yes
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USE_BZIP2= yes
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USE_GMAKE= yes
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GNU_CONFIGURE= yes
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GNU_CONFIGURE= yes
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USE_GCC= 3.4+
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USE_GCC= 3.4+
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USE_GL= yes
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USE_GL= yes
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@ -33,10 +37,15 @@ CPPFLAGS= -I${LOCALBASE}/include -I${X11BASE}/include
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CONFIGURE_TARGET= --build=${MACHINE_ARCH}-portbld-freebsd${OSREL}
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CONFIGURE_TARGET= --build=${MACHINE_ARCH}-portbld-freebsd${OSREL}
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MAKE_ENV= CC="${CC}" CFLAGS="${CFLAGS} ${CXX}" \
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MAKE_ENV= CC="${CC}" CFLAGS="${CFLAGS} ${CXX}" \
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CPPFLAGS="${CPPFLAGS} "LDFLAGS="${LDFLAGS}"
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CPPFLAGS="${CPPFLAGS} "LDFLAGS="${LDFLAGS}"
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CONFIGURE_ARGS+= --enable-cpu-specific-optimizations=no
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CONFIGURE_ARGS+= --enable-cpu-specific-optimizations=no \
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--disable-make-emulation \
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--prefix=${PREFIX}
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DOCSDIR= share/doc/${PORTNAME}-${PORTVERSION}
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DOCSDIR= share/doc/${PORTNAME}-${PORTVERSION}
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WRKSRC= ${WRKDIR}/CS
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WRKSRC= ${WRKDIR}/CS
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JAM_CMD= ${LOCALBASE}/bin/jam
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JAM_ARGS= -qa
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OPTIONS= DEBUG "Build with debugging information" on \
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OPTIONS= DEBUG "Build with debugging information" on \
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PYTHON "PYTHON interface" on \
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PYTHON "PYTHON interface" on \
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PERL "PERL interface" on \
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PERL "PERL interface" on \
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@ -59,10 +68,6 @@ OPTIONS= DEBUG "Build with debugging information" on \
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BROKEN= Does not compile
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BROKEN= Does not compile
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.endif
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.endif
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.if ${ARCH} != "i386"
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BROKEN= Does not compile on ${ARCH}
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.endif
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.if !defined(WITHOUT_DEBUG)
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.if !defined(WITHOUT_DEBUG)
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CONFIGURE_ARGS+= --enable-debug=yes
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CONFIGURE_ARGS+= --enable-debug=yes
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.else
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.else
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@ -127,7 +132,7 @@ CONFIGURE_ARGS+= --without-freetype2
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.endif
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.endif
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.if !defined(WITHOUT_CAL3D)
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.if !defined(WITHOUT_CAL3D)
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LIB_DEPENDS+= cal3d.11:${PORTSDIR}/graphics/cal3d-devel
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LIB_DEPENDS+= cal3d.12:${PORTSDIR}/graphics/cal3d
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.else
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.else
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CONFIGURE_ARGS+= --without-cal3d
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CONFIGURE_ARGS+= --without-cal3d
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.endif
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.endif
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@ -167,4 +172,12 @@ post-configure:
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@${REINPLACE_CMD} -e 79d ${WRKSRC}/Jamfile
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@${REINPLACE_CMD} -e 79d ${WRKSRC}/Jamfile
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.endif
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.endif
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do-build:
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@cd ${WRKSRC} && \
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${SETENV} ${MAKE_ENV} ${JAM_CMD} ${JAM_ARGS}
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do-install:
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@cd ${WRKSRC} && \
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${JAM_CMD} install
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.include <bsd.port.post.mk>
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.include <bsd.port.post.mk>
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@ -0,0 +1,75 @@
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--- plugins/mesh/sprcal3d/object/sprcal3d.cpp Wed Aug 16 10:45:55 2006
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+++ plugins/mesh/sprcal3d/object/sprcal3d.cpp Wed Aug 16 23:34:50 2006
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@@ -53,6 +53,8 @@
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#include "sprcal3d.h"
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+#include <cal3d/coretrack.h>
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+#include <cal3d/corekeyframe.h>
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// STL include required by cal3d
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#include <string>
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@@ -657,10 +659,12 @@
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->getVectorCoreBone();
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// loop through all root core bones
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- std::list<int>::iterator iteratorRootCoreBoneId;
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- for (iteratorRootCoreBoneId = pCoreSkeleton->getListRootCoreBoneId().begin()
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- ; iteratorRootCoreBoneId != pCoreSkeleton->getListRootCoreBoneId().end()
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- ; ++iteratorRootCoreBoneId)
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+ std::vector<int>& rootCoreBones =
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+ pCoreSkeleton->getVectorRootCoreBoneId();
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+ std::vector<int>::iterator iteratorRootCoreBoneId;
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+ for (iteratorRootCoreBoneId = rootCoreBones.begin();
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+ iteratorRootCoreBoneId != rootCoreBones.end();
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+ ++iteratorRootCoreBoneId)
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{
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CalCoreBone *bone = vectorCoreBone[*iteratorRootCoreBoneId];
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CalQuaternion bonerot = bone->getRotation();
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@@ -677,32 +681,25 @@
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{
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CalCoreAnimation *anim = calCoreModel.getCoreAnimation(i);
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if (!anim) continue;
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-
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- const uint trackCount = anim->getTrackCount();
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- std::vector<CalTransform> poses = anim->getPoses();
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- const uint frameCount = (uint)poses.size() / trackCount;
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-
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// loop through all root core bones
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- std::list<int>::iterator iteratorRootCoreBoneId;
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- for (iteratorRootCoreBoneId = pCoreSkeleton->getListRootCoreBoneId().begin()
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- ; iteratorRootCoreBoneId != pCoreSkeleton->getListRootCoreBoneId().end()
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- ; ++iteratorRootCoreBoneId)
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+ for (iteratorRootCoreBoneId = rootCoreBones.begin();
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+ iteratorRootCoreBoneId != rootCoreBones.end();
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+ ++iteratorRootCoreBoneId)
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{
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- int boneTrack = anim->getTrackAssignment (*iteratorRootCoreBoneId);
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- if (boneTrack < 0) continue;
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- for (uint j = 0; j < frameCount; j++)
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+ CalCoreTrack *track = anim->getCoreTrack(*iteratorRootCoreBoneId);
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+ if (!track) continue;
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+ for (int j=0; j<track->getCoreKeyframeCount(); j++)
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{
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- CalTransform& tf = poses[j * trackCount + boneTrack];
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- CalQuaternion bonerot = tf.getRotation();
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- CalVector bonevec = tf.getTranslation();
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- bonerot *= quatrot;
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- bonevec *= quatrot;
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- bonevec += translation;
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- tf.setRotation (bonerot);
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- tf.setTranslation (bonevec);
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+ CalCoreKeyframe *frame = track->getCoreKeyframe(j);
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+ CalQuaternion bonerot = frame->getRotation();
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+ CalVector bonevec = frame->getTranslation();
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+ bonerot *= quatrot;
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+ bonevec *= quatrot;
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+ bonevec += translation;
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+ frame->setRotation(bonerot);
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+ frame->setTranslation(bonevec);
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}
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}
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- anim->setPoses (poses, trackCount);
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}
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// calCoreModel.getCoreSkeleton()->calculateBoundingBoxes(&calCoreModel);
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}
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@ -1,10 +1,7 @@
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bin/python.cex
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bin/csdemo
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bin/3ds2lev
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bin/3ds2lev
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bin/map2cs
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bin/ceguitest
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bin/maya2spr
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bin/cs-config
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bin/md32spr
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bin/csdemo
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bin/md22spr
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bin/csbench
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bin/csbench
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bin/csfgen
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bin/csfgen
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bin/cslight
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bin/cslight
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@ -13,12 +10,16 @@ bin/heightmapgen
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bin/levtool
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bin/levtool
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bin/lighter
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bin/lighter
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bin/lighter2
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bin/lighter2
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bin/map2cs
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bin/maya2spr
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bin/md32spr
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bin/md22spr
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bin/partedit
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bin/partedit
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bin/python.cex
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bin/startme
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bin/startme
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bin/viewmesh
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bin/viewmesh
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bin/vsh
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bin/vsh
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bin/walktest
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bin/walktest
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bin/cs-config
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etc/crystalspace/asciiart.cfg
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etc/crystalspace/asciiart.cfg
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etc/crystalspace/autoexec.cfg
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etc/crystalspace/autoexec.cfg
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etc/crystalspace/awstest.cfg
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etc/crystalspace/awstest.cfg
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@ -677,6 +678,7 @@ lib/crystalspace/x2d.so
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lib/crystalspace/xext86vm.so
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lib/crystalspace/xext86vm.so
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lib/crystalspace/xextshm.so
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lib/crystalspace/xextshm.so
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lib/crystalspace/xwin.so
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lib/crystalspace/xwin.so
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lib/crystalspace/cegui.so
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lib/crystalspace/csbmpimg.so
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lib/crystalspace/csbmpimg.so
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lib/crystalspace/csddsimg.so
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lib/crystalspace/csddsimg.so
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lib/crystalspace/csgifimg.so
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lib/crystalspace/csgifimg.so
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