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devel/godot*: fix build on riscv64*
Same issue as on powerpc*.
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1 changed files with 1 additions and 1 deletions
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@ -86,7 +86,7 @@ PLIST_FILES= bin/${GODOTFILE}
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.include <bsd.port.options.mk>
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.if ${ARCH:Mpowerpc*}
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.if ${ARCH:Mpowerpc*} || ${ARCH:Mriscv64*}
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MAKE_ARGS+= module_embree_enabled=no \
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module_raycast_enabled=no \
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module_webm_enabled=no
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