Fix problems when building against X.Org 6.8.1 GL.

PR:		ports/75073
Submitted by:	maintainer
This commit is contained in:
Dejan Lesjak 2004-12-14 23:17:28 +00:00
parent 5abc420df3
commit eca539f5a1
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=124035

View file

@ -0,0 +1,49 @@
$FreeBSD$
--- glquake.h.orig
+++ glquake.h
@@ -419,8 +419,8 @@
void R_TranslatePlayerSkin (int playernum);
void GL_Bind (int texnum);
-#ifndef _WIN32
-#define APIENTRY /* */
+#ifndef APIENTRY
+#define APIENTRY
#endif
#if !defined (__APPLE__) && !defined (MACOSX)
@@ -470,6 +470,9 @@
// ARB_texture_compression defines
#define GL_COMPRESSED_RGBA_ARB 0x84EE
+#ifndef GL_ATI_separate_stencil
+#define GL_ATI_separate_stencil 1
+
#define GL_STENCIL_BACK_FUNC_ATI 0x8800
#define GL_STENCIL_BACK_FAIL_ATI 0x8801
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
@@ -478,6 +481,8 @@
typedef void (APIENTRY *PFNGLSTENCILOPSEPARATEATIPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
typedef void (APIENTRY *PFNGLSTENCILFUNCSEPARATEATIPROC)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+#endif
+
extern PFNGLSTENCILOPSEPARATEATIPROC qglStencilOpSeparateATI;
extern PFNGLSTENCILFUNCSEPARATEATIPROC qglStencilFuncSeparateATI;
@@ -1134,8 +1139,13 @@
// <AWE> There are some diffs with the function parameters. wgl stuff not present with MacOS X. -DC- and SDL
#if defined (__APPLE__) || defined (MACOSX) || defined(SDL) || defined (__glx__)
+#ifndef GL_APPLE_vertex_array_range
+#define GL_APPLE_vertex_array_range 1
+
typedef void (APIENTRY * PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, const GLvoid *pointer);
typedef void (APIENTRY * PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei size, const GLvoid *pointer);
+
+#endif
extern PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC qglFlushVertexArrayRangeAPPLE;
extern PFNGLVERTEXARRAYRANGEAPPLEPROC qglVertexArrayRangeAPPLE;