- Fix font rendering via TTF_RenderGlyph_Shaded()

PR:		196655
Submitted by:	jbeich@
This commit is contained in:
Marcus von Appen 2015-02-07 08:58:20 +00:00
parent be96c81884
commit e1b4d7d984
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=378576
2 changed files with 20 additions and 1 deletions

View file

@ -3,7 +3,7 @@
PORTNAME= sdl_ttf
PORTVERSION= 2.0.11
PORTREVISION= 5
PORTREVISION= 6
CATEGORIES= graphics
MASTER_SITES= http://www.libsdl.org/projects/SDL_ttf/release/
DISTNAME= SDL_ttf-${PORTVERSION}

View file

@ -0,0 +1,19 @@
Description: Fix bug report "TTF_RenderGlyph_Shaded is broken"
Introduced in 2.0.11-2 (Sat, 03 Mar 2012).
Author: Unknown
Last-Update: 2012-03-03
Bug-Debian: http://bugs.debian.org/661987
Bug-Upstream: https://bugzilla.libsdl.org/show_bug.cgi?id=1433
--- SDL_ttf.c
+++ SDL_ttf.c
@@ -1752,7 +1752,7 @@
/* Copy the character from the pixmap */
src = glyph->pixmap.buffer;
dst = (Uint8*) textbuf->pixels;
- for ( row = 0; row < glyph->bitmap.rows; ++row ) {
+ for ( row = 0; row < glyph->pixmap.rows; ++row ) {
memcpy( dst, src, glyph->pixmap.width );
src += glyph->pixmap.pitch;
dst += textbuf->pitch;