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games/pioneer: update to 0.0.20171001
- Remove already applied patch for assimp-4.0.0
- Move USES before USE_* per Porter's Handbook style (found by portlint)
- Add SERVERAGENT port's option
- Apply upstream patch to "Fix SAR selection of ship sizes for missions"
Note, saved games from previous version are not compatible.
Changes: https://github.com/pioneerspacesim/pioneer/blob/20171001/Changelog.txt
20170304...20171001
PR: 222823
Submitted by: lightside@gmx.com (maintainer)
MFH: 2017Q4
This commit is contained in:
parent
c0659b49de
commit
a24e22babf
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=451387
3 changed files with 94 additions and 14 deletions
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@ -3,12 +3,8 @@
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PORTNAME= pioneer
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PORTVERSION= 0.0.${GH_TAGNAME}
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PORTREVISION= 4
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CATEGORIES= games
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PATCH_SITES= https://github.com/${GH_ACCOUNT}/${GH_PROJECT}/commit/
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PATCHFILES= a53fdbe8b046.patch:-p1
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MAINTAINER= lightside@gmx.com
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COMMENT= Space adventure game set in the Milky Way galaxy
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@ -31,18 +27,18 @@ LICENSE_PERMS_IUP= dist-mirror dist-sell pkg-mirror pkg-sell auto-accept
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LICENSE_PERMS_SIL= dist-mirror dist-sell pkg-mirror pkg-sell auto-accept
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BUILD_DEPENDS= ${LOCALBASE}/include/GL/glu.h:graphics/libGLU
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LIB_DEPENDS= libcurl.so:ftp/curl \
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libsigc-2.0.so:devel/libsigc++20 \
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LIB_DEPENDS= libsigc-2.0.so:devel/libsigc++20 \
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libfreetype.so:print/freetype2 \
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libvorbisfile.so:audio/libvorbis \
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libpng.so:graphics/png \
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libassimp.so:multimedia/assimp
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USES= autoreconf compiler:c++11-lib gmake pkgconfig
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USE_GITHUB= yes
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GH_ACCOUNT= pioneerspacesim
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GH_TAGNAME= 20170304
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GH_TAGNAME= 20171001
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USES= autoreconf compiler:c++11-lib gmake pkgconfig
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USE_GL= gl
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USE_SDL= image2 sdl2
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@ -63,7 +59,7 @@ DESKTOP_ENTRIES="Pioneer" "${COMMENT}" \
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SUB_FILES= pkg-message
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OPTIONS_DEFINE= DOCS MODELCOMPILER NOGPUJOBS PROFILER
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OPTIONS_DEFINE= DOCS MODELCOMPILER NOGPUJOBS PROFILER SERVERAGENT
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OPTIONS_DEFAULT= MODELCOMPILER
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DOCS_SUB_LIST= QUICKSTART_PATH="${DOCSDIR}"
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DOCS_SUB_LIST_OFF= \
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@ -73,6 +69,9 @@ MODELCOMPILER_PLIST_FILES= bin/${PORTNAME}-modelcompiler
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NOGPUJOBS_DESC= Disable EnableGPUJobs for config.ini by default
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PROFILER_DESC= Build with internal profiler
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PROFILER_CONFIGURE_ON= --enable-profiler
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SERVERAGENT_DESC= Build with server agent
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SERVERAGENT_CONFIGURE_WITH= server-agent
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SERVERAGENT_LIB_DEPENDS= libcurl.so:ftp/curl
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.include <bsd.port.pre.mk>
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@ -1,5 +1,3 @@
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TIMESTAMP = 1488555232
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SHA256 (pioneerspacesim-pioneer-0.0.20170304-20170304_GH0.tar.gz) = 45d448a5ac53c9e230522600f03dad7abc70788367d09c3edcb4ae4285050004
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SIZE (pioneerspacesim-pioneer-0.0.20170304-20170304_GH0.tar.gz) = 194776151
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SHA256 (a53fdbe8b046.patch) = f9b438480642ad4a9a71cd976c007bc9c5a0fa82d3dc2d4d0892c1d6e00b78d7
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SIZE (a53fdbe8b046.patch) = 1109
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TIMESTAMP = 1506816107
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SHA256 (pioneerspacesim-pioneer-0.0.20171001-20171001_GH0.tar.gz) = 154118bd3dac2f9b8ea43a837bcb967abcc8c3a8ee5ab61d35183bae85e8b0db
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SIZE (pioneerspacesim-pioneer-0.0.20171001-20171001_GH0.tar.gz) = 210900753
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@ -0,0 +1,83 @@
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Fix SAR selection of ship sizes for missions
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https://github.com/pioneerspacesim/pioneer/commit/008e30a857036a8cc40c42bf89ef68e65b47a41e
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--- data/modules/SearchRescue/SearchRescue.lua.orig 2017-10-01 00:01:47 UTC
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+++ data/modules/SearchRescue/SearchRescue.lua
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@@ -613,7 +613,20 @@ local createTargetShipParameters = funct
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---- loading drive, weapons etc.
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if flavour.id == 1 or flavour.id == 6 then
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for i,shipdef in pairs(shipdefs) do
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- if shipdef.capacity / 10 < 1 then shipdefs[i] = nil end
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+
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+ -- get mass of hyperdrive if this ship has a default drive
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+ -- if no default drive assume lowest mass drive
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+ -- higher mass drives will only be fitted later at ship creation if capacity is huge
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+ local drive = Equipment.hyperspace['hyperdrive_'..tostring(shipdef.hyperdriveClass)]
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+ if not drive then
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+ local drives = {}
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+ for i = 9, 1, -1 do
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+ table.insert(drives, Equipment.hyperspace['hyperdrive_'..tostring(i)])
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+ end
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+ table.sort(drives, function (a,b) return a.capabilities.mass < b.capabilities.mass end)
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+ drive = drives[1]
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+ end
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+ if (shipdef.capacity-drive.capabilities.mass) / 10 < 1 then shipdefs[i] = nil end
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end
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elseif flavour.pickup_pass > 0 then
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for i,shipdef in pairs(shipdefs) do
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@@ -661,7 +674,16 @@ local createTargetShipParameters = funct
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if flavour.id == 1 or flavour.id == 6 then
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local any_pass = rand:Integer(0,1)
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if any_pass > 0 then
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- pickup_pass = rand:Integer(1, math.min((shipdef.capacity / 10)+1, max_pass))
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+ local drive = Equipment.hyperspace['hyperdrive_'..tostring(shipdef.hyperdriveClass)]
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+ if not drive then
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+ local drives = {}
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+ for i = 9, 1, -1 do
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+ table.insert(drives, Equipment.hyperspace['hyperdrive_'..tostring(i)])
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+ end
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+ table.sort(drives, function (a,b) return a.capabilities.mass < b.capabilities.mass end)
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+ drive = drives[1]
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+ end
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+ pickup_pass = rand:Integer(1, math.min(((shipdef.capacity-drive.capabilities.mass) / 10)+1, max_pass))
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else
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pickup_pass = 0
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end
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@@ -709,22 +731,25 @@ local createTargetShip = function (missi
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ship:SetPattern(pattern)
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-- load a hyperdrive
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- local default_drive = Equipment.hyperspace['hyperdrive_'..tostring(shipdef.hyperdriveClass)]
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- if default_drive then
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- ship:AddEquip(default_drive)
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- else
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- local drive
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+ -- 1st try: default drive for this ship class
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+ -- 2nd try: largest drive possible that doesn't take more than a 10th of available room
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+ -- fallback: smallest drive
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+ local drives = {}
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+ local drive = Equipment.hyperspace['hyperdrive_'..tostring(shipdef.hyperdriveClass)]
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+ if not drive then
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for i = 9, 1, -1 do
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- drive = Equipment.hyperspace['hyperdrive_'..tostring(i)]
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- if shipdef.capacity / 10 > drive.capabilities.mass then
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- ship:AddEquip(drive)
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- break
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- end
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+ table.insert(drives, Equipment.hyperspace['hyperdrive_'..tostring(i)])
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end
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- if not drive then
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- ship:AddEquip(Equipment.hyperspace['hyperdrive_1'])
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+ table.sort(drives, function (a,b) return a.capabilities.mass < b.capabilities.mass end)
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+ for i = #drives, 1, -1 do
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+ local test_drive = drives[i]
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+ if shipdef.capacity / 10 > test_drive.capabilities.mass then
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+ drive = test_drive
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+ end
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end
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end
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+ if not drive then drive = drives[1] end
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+ ship:AddEquip(drive)
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-- add thruster fuel
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if mission.flavour.id == 2 or mission.flavour.id == 4 or mission.flavour.id == 5 then
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