Blight's SDL input plugin for Mupen64

-
Mupen64 is a highly portable Nintendo 64 emulator. It has been developed
on/for Linux originally but has already been ported successfully to other
operating systems. The program can easily be ported to all operating systems
supported by the SDL library.

In its current state, the emulator is highly compatible and uses a plugin
system. With the correct plugins ("correct" can be computer dependent), it
can achieve nearly perfect graphics and sound in many games.

WWW: http://mupen64.emulation64.com/

PR:		71895
Submitted by:	Travis Poppe
This commit is contained in:
Dirk Meyer 2004-10-12 05:06:50 +00:00
parent 79ba25f958
commit a0888aa7fc
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=118795
6 changed files with 85 additions and 0 deletions

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@ -68,6 +68,7 @@
SUBDIR += mupen64-rice SUBDIR += mupen64-rice
SUBDIR += mupen64-rsp SUBDIR += mupen64-rsp
SUBDIR += mupen64-sdlaudio SUBDIR += mupen64-sdlaudio
SUBDIR += mupen64-sdlinput
SUBDIR += osf1_base SUBDIR += osf1_base
SUBDIR += p-interp SUBDIR += p-interp
SUBDIR += pcemu SUBDIR += pcemu

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@ -0,0 +1,46 @@
# New ports collection makefile for: mupen64-sdlinput
# Date created: 12.Aug 2004
# Whom: dirk.meyer@dinoex.sub.org
#
# $FreeBSD$
#
PORTNAME= mupen64
PORTVERSION= 0.0.8
CATEGORIES+= emulators
MASTER_SITES= http://mupen64.emulation64.com/files/0.4/
PKGNAMESUFFIX= -sdlinput
DISTNAME= blight_input-${PORTVERSION}-b
MAINTAINER?= tlp@LiquidX.org
COMMENT= Blight's SDL input plugin for Mupen64
LIB_DEPENDS+= freetype.9:${PORTSDIR}/print/freetype2
GNU_CONFIGURE= yes
USE_GMAKE= yes
USE_SDL= sdl
USE_GCC= 3.4
USE_AUTOHEADER_VER= 259
ONLY_FOR_ARCHS= i386
PLUGIN_NAME= blight_input
PLIST_FILES= share/mupen64/plugins/${PLUGIN_NAME}.so
PLIST_DIRS= share/mupen64/plugins
PLIST_DIRS+= share/mupen64
do-install:
@${MKDIR} ${PREFIX}/share/mupen64/plugins
${INSTALL_SCRIPT} ${WRKSRC}/src/.libs/${PLUGIN_NAME}.so \
${PREFIX}/share/mupen64/plugins/
.include <bsd.port.pre.mk>
CFLAGS+= -fPIC
CFLAGS+= -O3 -fomit-frame-pointer -funroll-loops -ffast-math -Wall -pipe
CFLAGS+= -DX86 -mcpu=athlon
post-install:
@${CAT} ${PKGMESSAGE}
.include <bsd.port.post.mk>

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@ -0,0 +1,2 @@
MD5 (blight_input-0.0.8-b.tar.gz) = 31661c6fca2dc455d7cbe7e87d316021
SIZE (blight_input-0.0.8-b.tar.gz) = 733624

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@ -0,0 +1,12 @@
--- src/SDL_ttf.c.orig Wed Oct 15 02:44:17 2003
+++ src/SDL_ttf.c Thu Aug 12 15:06:42 2004
@@ -39,7 +39,8 @@
#define FREEA(p) free(p)
#endif
-#include <freetype/freetype.h>
+#include <ft2build.h>
+#include FT_FREETYPE_H
#include <freetype/ftoutln.h>
#include <freetype/ttnameid.h>
#include <freetype/internal/ftobjs.h>

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@ -0,0 +1,15 @@
Blight's SDL input plugin for Mupen64
-
Mupen64 is a highly portable Nintendo 64 emulator. It has been developed
on/for Linux originally but has already been ported successfully to other
operating systems. The program can easily be ported to all operating systems
supported by the SDL library.
In its current state, the emulator is highly compatible and uses a plugin
system. With the correct plugins ("correct" can be computer dependent), it
can achieve nearly perfect graphics and sound in many games.
WWW: http://mupen64.emulation64.com/
- Travis Poppe
tlp@liquidx.org

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@ -0,0 +1,9 @@
-------------------------------------------------------------------------------
If you have installed/upgraded any new plugins or are upgrading from a previous
version of Mupen64, please note that in order for these changes to take effect,
you -must- backup and then remove ~/.mupen64 first. After you have removed the
directory, run 'mupen64' to re-create it. Then, manually copy back your save
files/other data you need from the backup if necessary.
Enjoy!
-------------------------------------------------------------------------------