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Update and convert to use `games/mvdsv' as master port.
Approved by: fjoe (mentor, implicit)
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parent
3190e0620b
commit
6761ea0a1a
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=121657
5 changed files with 4 additions and 40 deletions
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@ -6,25 +6,10 @@
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#
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PORTNAME= qwdtools
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PORTVERSION= 0.02
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CATEGORIES= games converters
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MASTER_SITES= http://www.helsinki.fi/~sandvik/qwdlinux/ \
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http://freebsd.nsu.ru/distfiles/
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DISTNAME= ${PORTNAME}-unix-source-${PORTVERSION}
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MAINTAINER= danfe@FreeBSD.org
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COMMENT= Converts QuakeWorld demos from QWD format to MVD format
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DESCR= ${.CURDIR}/pkg-descr
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WRKSRC= ${WRKDIR}/${PORTNAME}-unix
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ALL_TARGET= ${PORTNAME}
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MASTERDIR= ${.CURDIR}/../mvdsv
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do-install:
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${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${PREFIX}/bin
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.if !defined(NOPORTDOCS)
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@${MKDIR} ${DOCSDIR}
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. for file in INSTALL README NEWS
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${INSTALL_DATA} ${WRKSRC}/${file} ${DOCSDIR}
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. endfor
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.endif
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.include <bsd.port.mk>
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.include "${MASTERDIR}/Makefile"
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@ -1,2 +0,0 @@
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MD5 (qwdtools-unix-source-0.02.tar.gz) = c38678c68db9f745c86018c816ada4fd
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SIZE (qwdtools-unix-source-0.02.tar.gz) = 41552
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@ -1,14 +0,0 @@
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--- Makefile.orig Wed Sep 24 12:29:55 2003
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+++ Makefile Wed Sep 24 12:30:19 2003
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@@ -1,9 +1,9 @@
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#Put the C compiler (eg gcc) you used after =
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-CC=gcc
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+CC?=gcc
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#put the options (eg -Wall) after =
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# CFLAGS=-Wall -ansi -pedantic -g
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-CFLAGS=-Wall -ansi -pedantic
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+#CFLAGS=-Wall -ansi -pedantic
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#put .c program files (eg main.c, trunk.c) after=
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SRC=dem_parse.c dem_send.c ini.c init.c main.c qwz.c tools.c
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@ -4,4 +4,4 @@ QuakeWorld demo files (in QWD format) to new-era multi-view format.
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No QWZ format support yet, but one can always convert them to QWD
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manually with Qizmo and run them through QWDtools after that.
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WWW: http://www.helsinki.fi/~sandvik/qwdlinux/
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WWW: http://mvdsv.sourceforge.net/
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@ -1,5 +0,0 @@
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bin/qwdtools
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%%PORTDOCS%%%%DOCSDIR%%/INSTALL
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%%PORTDOCS%%%%DOCSDIR%%/README
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%%PORTDOCS%%%%DOCSDIR%%/NEWS
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%%PORTDOCS%%@dirrm %%DOCSDIR%%
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