mirror of
https://git.freebsd.org/ports.git
synced 2025-06-04 20:36:30 -04:00
Your ship has just crashed on an unknown planet. Your best friend has just been
eaten by an alien. And all you have got is a desire to go home. This can't be real, you tell yourself. This can't be real. It's not. It's Unreal! Unreal Gold contains the original Unreal game as well as the mission pack, Return to Na Pali. You need an original game CD to use this port: Unreal Gold CD Unreal Anthology DVD Unreal Gold CD for Linux by ravage Also this port requires Unreal Tournament 436 (games/linux-ut) to be installed and working. WWW: http://www.unreal.com/unrealgold/ WWW: http://icculus.org/~ravage/unreal/unrealgold/ PR: ports/125078 Submitted by: Alexander Logvinov <ports at logvinov.com>
This commit is contained in:
parent
163577f4dc
commit
58ba7bf130
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=217122
7 changed files with 679 additions and 0 deletions
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@ -454,6 +454,7 @@
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SUBDIR += linux-savage-samuraiwars
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SUBDIR += linux-savage-samuraiwars
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SUBDIR += linux-spheresofchaos-demo
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SUBDIR += linux-spheresofchaos-demo
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SUBDIR += linux-steam
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SUBDIR += linux-steam
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SUBDIR += linux-unrealgold
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SUBDIR += linux-uplink-demo
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SUBDIR += linux-uplink-demo
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SUBDIR += linux-ut
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SUBDIR += linux-ut
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SUBDIR += linux-ut2003-demo
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SUBDIR += linux-ut2003-demo
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197
games/linux-unrealgold/Makefile
Normal file
197
games/linux-unrealgold/Makefile
Normal file
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@ -0,0 +1,197 @@
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# New ports collection makefile for: linux-unrealgold
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# Date created: 22 June 2008
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# Whom: Alexander Logvinov <ports@logvinov.com>
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#
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# $FreeBSD$
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#
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PORTNAME= unrealgold
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PORTVERSION= 436
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CATEGORIES= games linux
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MASTER_SITES= http://offload1.icculus.org/~ravage/unreal/${PORTNAME}/
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PKGNAMEPREFIX= linux-
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DISTNAME= ${PORTNAME}-install-${PORTVERSION}
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EXTRACT_SUFX= .run
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DIST_SUBDIR= linux-ut
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MAINTAINER= ports@logvinov.com
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COMMENT= Unreal Gold for Linux
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BUILD_DEPENDS= ut:${PORTSDIR}/games/linux-ut
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RUN_DEPENDS= ${LINUXBASE}/usr/lib/libSDL-1.2.so.0:${PORTSDIR}/devel/linux-sdl12 \
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ut:${PORTSDIR}/games/linux-ut
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USE_LINUX= yes
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USE_XLIB= yes
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NO_BUILD= yes
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NO_PACKAGE= Distribution is 131MB; set FORCE_PACKAGE if you really want\
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to build this package
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RESTRICTED= Redistribution is limited, see license
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PLIST_SUB+= UT="" UG=""
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SUB_FILES= pkg-message
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DATADIR= ${PREFIX}/share/${PKGNAMEPREFIX}${PORTNAME}
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DOCSDIR= ${PREFIX}/share/doc/${PKGNAMEPREFIX}${PORTNAME}
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HELPFILES= README ReadMe.htm ReadMe.txt ReadMe220.htm ReadMe222.htm ReadMe223.htm ReadMe224.htm
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MANUALFILES= "Unreal NaPali Manual.pdf" "Unreal manual.pdf"
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PORTDOCS= ${HELPFILES}
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CDDIRS= Help Maps Maps/UPak Music Sounds Sounds/int System Textures
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.include <bsd.port.pre.mk>
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UT_DATADIR!= cd ${PORTSDIR}/games/linux-ut && ${MAKE} -V DATADIR
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# Anthology DVD
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.if exists(${CDROM_MOUNT}/Disk1/data1.cab)
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ANTHOLOGY= yes
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RELEASE_MSG= "Unreal Anthology"
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MANUALFILES= Manual.pdf
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PORTDOCS+= ${MANUALFILES}
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BUILD_DEPENDS+= unshield:${PORTSDIR}/archivers/unshield \
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xdelta:${PORTSDIR}/misc/xdelta
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# Original CD
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.elif exists(${CDROM_MOUNT}/SYSTEM/UPak.u)
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ORIGINAL= yes
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RELEASE_MSG= "original"
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PORTDOCS+= ${MANUALFILES}
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BUILD_DEPENDS+= xdelta:${PORTSDIR}/misc/xdelta
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# TheSINHumanHead CD
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.elif exists(${CDROM_MOUNT}/System-int.tar.bz2)
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RAVAGE= yes
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RELEASE_MSG= "TheSINHumanHead"
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MANUALFILES+= Readme.OpenGL.txt
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PORTDOCS= README ${MANUALFILES}
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TARFILES= Maps Music Sounds-int Sounds System Textures
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.endif
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do-extract:
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@${MKDIR} ${WRKSRC}/Data
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@cd ${WRKSRC} && ${SED} -e '1,/exit $$res/d' ${_DISTDIR}/${DISTFILES} | \
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${GUNZIP_CMD} -q | ${TAR} xf -
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@${TAR} x -C ${WRKSRC}/Data -f ${WRKSRC}/data.tar.gz
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@${CP} ${WRKSRC}/bin/Linux/x86/glibc-2.1/${PORTNAME} ${WRKSRC}/${PORTNAME}
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.if !defined(CDROM_MOUNT)
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@${ECHO_CMD} "${PKGNAME} requires CDROM_MOUNT set to mount point of CD"
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@${FALSE}
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.endif
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.if !defined(RELEASE_MSG)
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@${ECHO_CMD} "${PKGNAME} requires CD/DVD with Unreal Gold"
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@${FALSE}
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.endif
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@${ECHO_CMD} "Detected ${RELEASE_MSG} release"
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@${MKDIR} ${WRKDIR}/source/System
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@${ECHO_CMD} "Please wait while extracting files from CD"
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# Anthology release CD
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.if defined(ANTHOLOGY)
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# We need to create a single directory with all the cab files so unshield can
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# find them.
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@${MKDIR} ${WRKDIR}/cab
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@${LN} -sf ${CDROM_MOUNT}/Disk*/data* ${WRKDIR}/cab/
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# Extract the files.
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.for group in System_English Help Manual_English Maps MapsUPak Textures Music Sounds_All \
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Sounds_English System_All
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@${ECHO_CMD} "Extracting files from ${group}"
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@${LOCALBASE}/bin/unshield -g 1_UnrealGold_${group} -d ${WRKDIR}/source x \
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${WRKDIR}/cab/data1.cab > /dev/null
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@if [ -e ${WRKDIR}/source/1_UnrealGold_${group} ]; then \
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${MV} ${WRKDIR}/source/1_UnrealGold_${group} ${WRKDIR}/source/${group}; \
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fi
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.endfor
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.for group in System_English Sounds_All System_All Manual_English
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@${CP} -Rp ${WRKDIR}/source/${group}/ \
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${WRKDIR}/source/${group:S,_English,,:S,_All,,}
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@${RM} -rf ${WRKDIR}/source/${group}
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.endfor
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@${MV} ${WRKDIR}/source/Sounds_English ${WRKDIR}/source/Sounds/int
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# Original CD
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.elif defined(ORIGINAL)
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.for dir in ${CDDIRS:NSystem:NMaps/UPak:NSounds/int} Manuals
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@${LN} -sf ${CDROM_MOUNT}/${dir:U} ${WRKDIR}/source/${dir}
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.endfor
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.for _file in UDSDemo.u UPak.u
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@${CP} ${CDROM_MOUNT}/SYSTEM/${_file} ${WRKDIR}/source/System
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.endfor
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@${MV} ${WRKDIR}/source/Manuals ${WRKDIR}/source/Manual
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# TheSINHumanHead CD
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.elif defined(RAVAGE)
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# Create file list for tar
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@${GREP} -E "%%UG%%%%DATADIR%%/|DM-" ${PLIST} | \
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${SED} -e 's|\(.*\)/|*|' > ${WRKSRC}/extfiles
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.for _file in ${MANUALFILES}
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@${ECHO} Help/${_file} >> ${WRKSRC}/extfiles
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.endfor
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.for _file in ${TARFILES}
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@${ECHO_CMD} "Extracting files from ${_file}"
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||||||
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@${TAR} x -C ${WRKDIR}/source -f ${CDROM_MOUNT}/${_file}.tar.bz2 -T ${WRKSRC}/extfiles
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||||||
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.endfor
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||||||
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@${MV} ${WRKDIR}/source/int ${WRKDIR}/source/Sounds/
|
||||||
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@${LN} -sf ${WRKDIR}/source/Help ${WRKDIR}/source/Manual
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@${CP} ${CDROM_MOUNT}/Readme.OpenGL.txt ${WRKDIR}/source/Help
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@${FIND} ${WRKDIR}/source/Maps -name DM-\*.unr | \
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${SED} 's/\(.*\)\(DM-\)\(.*\)/${LN:S,/,\\/,g} -sf & \1Dm\3/' | ${SH}
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.endif
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|
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post-patch:
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@${REINPLACE_CMD} -e "s|%%DATADIR%%|${DATADIR}|" ${WRKSRC}/${PORTNAME}
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# Remove /usr/local from ut-bin lib search path
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@UBIN=${WRKSRC}/Data/System/unreal-bin && \
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FILESIZE=`/usr/bin/stat -f "%z" $${UBIN}` && \
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${MV} $${UBIN} $${UBIN}.orig && \
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${SED} -Ee 's|:/usr/local|:/USR-LOCAL|' $${UBIN}.orig | \
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${HEAD} -c $${FILESIZE} > $${UBIN} && \
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${RM} $${UBIN}.orig
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# Apply UPak.u.0 patch
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||||||
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.if !defined(RAVAGE)
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||||||
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@${LOCALBASE}/bin/xdelta patch ${WRKSRC}/setup.data/data/System/UPak.u.0 \
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||||||
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${WRKDIR}/source/System/UPak.u ${WRKSRC}/UPak.new
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||||||
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@${MV} ${WRKSRC}/UPak.new ${WRKDIR}/source/System/UPak.u
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||||||
|
.endif
|
||||||
|
|
||||||
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do-install:
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||||||
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@if [ -n "`${PKG_INFO} -E 'linux-ut-451*' 2> /dev/null`" ]; then \
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||||||
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${ECHO_CMD} "${PKGNAME} requires linux-ut with 436 version."; \
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||||||
|
${FALSE}; \
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||||||
|
fi
|
||||||
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@${MKDIR} ${DATADIR}
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||||||
|
@cd ${DATADIR} && ${MKDIR} ${CDDIRS}
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||||||
|
.for dir in Music Sounds Textures System
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||||||
|
@${ECHO_CMD} "Linking UT ${dir}"
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||||||
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@${GREP} "%%UT%%%%DATADIR%%/${dir}" ${PLIST} | \
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||||||
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${SED} -e 's|%%UT%%%%DATADIR%%|${UT_DATADIR}|' | \
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||||||
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${XARGS} -J % ${LN} -sf % ${DATADIR}/${dir}
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||||||
|
.endfor
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||||||
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${INSTALL_DATA} ${WRKSRC}/Data/Help/Logo.xpm ${DATADIR}/Help
|
||||||
|
${INSTALL_DATA} ${WRKSRC}/Data/System/*.ini ${DATADIR}/System
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||||||
|
${INSTALL_DATA} ${WRKSRC}/Data/System/*.int ${DATADIR}/System
|
||||||
|
${INSTALL_DATA} ${WRKSRC}/Data/System/*.u ${DATADIR}/System
|
||||||
|
${INSTALL_PROGRAM} ${WRKSRC}/Data/System/*-bin ${DATADIR}/System
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||||||
|
@${BRANDELF} -t Linux ${DATADIR}/System/*-bin
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||||||
|
${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${PREFIX}/bin
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||||||
|
# Install the files
|
||||||
|
@${ECHO_CMD} "Installing files from CD"
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||||||
|
.for dir in ${CDDIRS}
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||||||
|
@${GREP} -e "%%UG%%%%DATADIR%%/${dir}/[^/]*$$" ${PLIST} | \
|
||||||
|
${SED} -e 's|%%UG%%%%DATADIR%%|${WRKDIR}/source|' | \
|
||||||
|
${XARGS} -J % ${INSTALL_DATA} % ${DATADIR}/${dir}
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||||||
|
.endfor
|
||||||
|
# Rename DM maps so UT can see them
|
||||||
|
@${FIND} ${DATADIR}/Maps -name Dm\*.unr | \
|
||||||
|
${SED} 's/\(.*\)\(Dm\)\(.*\)/${LN:S,/,\\/,g} -sf & \1DM-\3/' | ${SH}
|
||||||
|
.if !defined(NOPORTDOCS)
|
||||||
|
@${MKDIR} ${DOCSDIR}
|
||||||
|
${INSTALL_DATA} ${WRKSRC}/README ${DOCSDIR}
|
||||||
|
.if !defined(RAVAGE)
|
||||||
|
.for i in ${HELPFILES:NREADME}
|
||||||
|
${INSTALL_DATA} ${WRKDIR}/source/Help/${i} ${DOCSDIR}
|
||||||
|
.endfor
|
||||||
|
.endif
|
||||||
|
.for i in ${MANUALFILES}
|
||||||
|
${INSTALL_DATA} ${WRKDIR}/source/Manual/${i} ${DOCSDIR}
|
||||||
|
.endfor
|
||||||
|
.endif
|
||||||
|
|
||||||
|
post-install:
|
||||||
|
@${CAT} ${PKGMESSAGE}
|
||||||
|
|
||||||
|
.include <bsd.port.post.mk>
|
3
games/linux-unrealgold/distinfo
Normal file
3
games/linux-unrealgold/distinfo
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
MD5 (linux-ut/unrealgold-install-436.run) = 25662af4e112cbceb39d425208c505d4
|
||||||
|
SHA256 (linux-ut/unrealgold-install-436.run) = 8666246af4e9c2d30565d94153badb7250c08fb6b17de888fe8f53ec068a161d
|
||||||
|
SIZE (linux-ut/unrealgold-install-436.run) = 3755247
|
10
games/linux-unrealgold/files/patch-unrealgold
Normal file
10
games/linux-unrealgold/files/patch-unrealgold
Normal file
|
@ -0,0 +1,10 @@
|
||||||
|
--- unrealgold.orig 2008-06-22 21:36:44.000000000 +1000
|
||||||
|
+++ unrealgold 2008-06-22 21:36:55.000000000 +1000
|
||||||
|
@@ -5,6 +5,7 @@
|
||||||
|
|
||||||
|
# The user preferences directory
|
||||||
|
UNREAL_PREFS="${HOME}/.loki/unrealgold"
|
||||||
|
+UNREAL_DATA_PATH="%%DATADIR%%/System"
|
||||||
|
|
||||||
|
# Function to find the real directory a program resides in.
|
||||||
|
# Feb. 17, 2000 - Sam Lantinga, Loki Entertainment Software
|
19
games/linux-unrealgold/files/pkg-message.in
Normal file
19
games/linux-unrealgold/files/pkg-message.in
Normal file
|
@ -0,0 +1,19 @@
|
||||||
|
|
||||||
|
###############################################################################
|
||||||
|
|
||||||
|
The Unreal Gold game was installed
|
||||||
|
|
||||||
|
1) Run the game using:
|
||||||
|
|
||||||
|
# unrealgold
|
||||||
|
|
||||||
|
2) The config and log files are stored into the ~/.loki/unrealgold directory
|
||||||
|
|
||||||
|
3) You can see more information about this game at:
|
||||||
|
|
||||||
|
%%DOCSDIR%%
|
||||||
|
|
||||||
|
4) Enjoy it ;)
|
||||||
|
|
||||||
|
###############################################################################
|
||||||
|
|
18
games/linux-unrealgold/pkg-descr
Normal file
18
games/linux-unrealgold/pkg-descr
Normal file
|
@ -0,0 +1,18 @@
|
||||||
|
Your ship has just crashed on an unknown planet. Your best friend has just been
|
||||||
|
eaten by an alien. And all you have got is a desire to go home. This can't be
|
||||||
|
real, you tell yourself. This can't be real. It's not. It's Unreal!
|
||||||
|
|
||||||
|
Unreal Gold contains the original Unreal game as well as the mission pack,
|
||||||
|
Return to Na Pali.
|
||||||
|
|
||||||
|
You need an original game CD to use this port:
|
||||||
|
|
||||||
|
Unreal Gold CD
|
||||||
|
Unreal Anthology DVD
|
||||||
|
Unreal Gold CD for Linux by ravage
|
||||||
|
|
||||||
|
Also this port requires Unreal Tournament 436 (games/linux-ut) to be installed
|
||||||
|
and working.
|
||||||
|
|
||||||
|
WWW: http://www.unreal.com/unrealgold/
|
||||||
|
WWW: http://icculus.org/~ravage/unreal/unrealgold/
|
431
games/linux-unrealgold/pkg-plist
Normal file
431
games/linux-unrealgold/pkg-plist
Normal file
|
@ -0,0 +1,431 @@
|
||||||
|
bin/unrealgold
|
||||||
|
%%DATADIR%%/Help/Logo.xpm
|
||||||
|
%%DATADIR%%/System/DefUser.ini
|
||||||
|
%%DATADIR%%/System/Default.ini
|
||||||
|
%%DATADIR%%/System/OpenGLDrv.int
|
||||||
|
%%DATADIR%%/System/UDSDemo.int
|
||||||
|
%%DATADIR%%/System/UMenu.int
|
||||||
|
%%DATADIR%%/System/UMenu.u
|
||||||
|
%%DATADIR%%/System/UPak.int
|
||||||
|
%%DATADIR%%/System/Unreal.int
|
||||||
|
%%DATADIR%%/System/UnrealI.int
|
||||||
|
%%DATADIR%%/System/UnrealShare.int
|
||||||
|
%%DATADIR%%/System/ucc-bin
|
||||||
|
%%DATADIR%%/System/unreal-bin
|
||||||
|
%%UG%%%%DATADIR%%/Maps/UPak/Velora.unr
|
||||||
|
%%UG%%%%DATADIR%%/Maps/UPak/Crashsite.unr
|
||||||
|
%%UG%%%%DATADIR%%/Maps/UPak/Crashsite1.unr
|
||||||
|
%%UG%%%%DATADIR%%/Maps/UPak/Crashsite2.unr
|
||||||
|
%%DATADIR%%/Maps/UPak/DM-Athena.unr
|
||||||
|
%%DATADIR%%/Maps/UPak/DM-Daybreak.unr
|
||||||
|
%%DATADIR%%/Maps/UPak/DM-Hazard.unr
|
||||||
|
%%DATADIR%%/Maps/UPak/DM-Stomp.unr
|
||||||
|
%%DATADIR%%/Maps/UPak/DM-SunSpeak.unr
|
||||||
|
%%DATADIR%%/Maps/UPak/DM-Terra.unr
|
||||||
|
%%UG%%%%DATADIR%%/Maps/UPak/DmAthena.unr
|
||||||
|
%%UG%%%%DATADIR%%/Maps/UPak/DmDaybreak.unr
|
||||||
|
%%UG%%%%DATADIR%%/Maps/UPak/DmHazard.unr
|
||||||
|
%%UG%%%%DATADIR%%/Maps/UPak/DmStomp.unr
|
||||||
|
%%UG%%%%DATADIR%%/Maps/UPak/DmSunSpeak.unr
|
||||||
|
%%UG%%%%DATADIR%%/Maps/UPak/DmTerra.unr
|
||||||
|
%%UG%%%%DATADIR%%/Maps/UPak/DuskFalls.unr
|
||||||
|
%%UG%%%%DATADIR%%/Maps/UPak/Eldora.unr
|
||||||
|
%%UG%%%%DATADIR%%/Maps/UPak/End.unr
|
||||||
|
%%UG%%%%DATADIR%%/Maps/UPak/Foundry.unr
|
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||||||
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%%UT%%%%DATADIR%%/Textures/LavaFX.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/Lian-X.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/Liquids.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/Logo.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/Male1Skins.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/Male2Skins.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/Male3Skins.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/MenuGr.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/Metalmys.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/Mine.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/NaliCast.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/NaliFX.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/NivenFX.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/Old_FX.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/Palettes.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/PhraelFx.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/PlayrShp.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/Queen.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/RainFX.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/Render.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/RotatingU.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/SGirlSkins.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/Scripted.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/ShaneChurch.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/ShaneDay.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/ShaneSky.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/SkTrooperSkins.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/Skaarj.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/SkyBox.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/SkyCity.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/Slums.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/Soldierskins.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/SpaceFX.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/Starship.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/TCrystal.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/Terranius.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/TrenchesFX.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/UT.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/UT_ArtFX.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/UTbase1.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/UTcrypt.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/UTtech1.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/UTtech2.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/UTtech3.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/UWindowFonts.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/XFX.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/XbpFX.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/Xtortion.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/castle1.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/city.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/commandoskins.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/credits.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/eol.utx
|
||||||
|
%%UT%%%%DATADIR%%/Textures/of1.utx
|
||||||
|
%%UT%%%%DATADIR%%/System/ALAudio.so
|
||||||
|
%%UT%%%%DATADIR%%/System/Audio.so
|
||||||
|
%%UT%%%%DATADIR%%/System/BossSkins.int
|
||||||
|
%%UT%%%%DATADIR%%/System/BotPack.u
|
||||||
|
%%UT%%%%DATADIR%%/System/Botpack.int
|
||||||
|
%%UT%%%%DATADIR%%/System/CommandoSkins.int
|
||||||
|
%%UT%%%%DATADIR%%/System/Core.int
|
||||||
|
%%UT%%%%DATADIR%%/System/Core.so
|
||||||
|
%%UT%%%%DATADIR%%/System/Core.u
|
||||||
|
%%UT%%%%DATADIR%%/System/Editor.int
|
||||||
|
%%UT%%%%DATADIR%%/System/Editor.so
|
||||||
|
%%UT%%%%DATADIR%%/System/Editor.u
|
||||||
|
%%UT%%%%DATADIR%%/System/Engine.int
|
||||||
|
%%UT%%%%DATADIR%%/System/Engine.so
|
||||||
|
%%UT%%%%DATADIR%%/System/Engine.u
|
||||||
|
%%UT%%%%DATADIR%%/System/FCommandoSkins.int
|
||||||
|
%%UT%%%%DATADIR%%/System/Female1Skins.int
|
||||||
|
%%UT%%%%DATADIR%%/System/Female2Skins.int
|
||||||
|
%%UT%%%%DATADIR%%/System/Fire.so
|
||||||
|
%%UT%%%%DATADIR%%/System/Fire.u
|
||||||
|
%%UT%%%%DATADIR%%/System/GlideDrv.int
|
||||||
|
%%UT%%%%DATADIR%%/System/GlideDrv.so
|
||||||
|
%%UT%%%%DATADIR%%/System/IpDrv.int
|
||||||
|
%%UT%%%%DATADIR%%/System/IpDrv.so
|
||||||
|
%%UT%%%%DATADIR%%/System/IpDrv.u
|
||||||
|
%%UT%%%%DATADIR%%/System/IpServer.int
|
||||||
|
%%UT%%%%DATADIR%%/System/IpServer.u
|
||||||
|
%%UT%%%%DATADIR%%/System/License.int
|
||||||
|
%%UT%%%%DATADIR%%/System/Male1Skins.int
|
||||||
|
%%UT%%%%DATADIR%%/System/Male2Skins.int
|
||||||
|
%%UT%%%%DATADIR%%/System/Male3Skins.int
|
||||||
|
%%UT%%%%DATADIR%%/System/Manifest.int
|
||||||
|
%%UT%%%%DATADIR%%/System/NullDrv.so
|
||||||
|
%%UT%%%%DATADIR%%/System/NullRender.so
|
||||||
|
%%UT%%%%DATADIR%%/System/OpenGLDrv.so
|
||||||
|
%%UT%%%%DATADIR%%/System/Render.so
|
||||||
|
%%UT%%%%DATADIR%%/System/SDLDrv.so
|
||||||
|
%%UT%%%%DATADIR%%/System/SDLGLDrv.int
|
||||||
|
%%UT%%%%DATADIR%%/System/SDLGLDrv.so
|
||||||
|
%%UT%%%%DATADIR%%/System/SDLSoftDrv.int
|
||||||
|
%%UT%%%%DATADIR%%/System/SDLSoftDrv.so
|
||||||
|
%%UT%%%%DATADIR%%/System/SGirlSkins.int
|
||||||
|
%%UT%%%%DATADIR%%/System/SkTrooperSkins.int
|
||||||
|
%%UT%%%%DATADIR%%/System/SoldierSkins.int
|
||||||
|
%%UT%%%%DATADIR%%/System/Startup.int
|
||||||
|
%%UT%%%%DATADIR%%/System/UBrowser.int
|
||||||
|
%%UT%%%%DATADIR%%/System/UBrowser.u
|
||||||
|
%%UT%%%%DATADIR%%/System/UTBrowser.u
|
||||||
|
%%UT%%%%DATADIR%%/System/UTServerAdmin.int
|
||||||
|
%%UT%%%%DATADIR%%/System/UTServerAdmin.u
|
||||||
|
%%UT%%%%DATADIR%%/System/UWeb.int
|
||||||
|
%%UT%%%%DATADIR%%/System/UWeb.so
|
||||||
|
%%UT%%%%DATADIR%%/System/UWeb.u
|
||||||
|
%%UT%%%%DATADIR%%/System/UWindow.u
|
||||||
|
%%UT%%%%DATADIR%%/System/UnrealEd.int
|
||||||
|
%%UT%%%%DATADIR%%/System/UnrealI.u
|
||||||
|
%%UT%%%%DATADIR%%/System/UnrealIOrder.int
|
||||||
|
%%UT%%%%DATADIR%%/System/UnrealShare.u
|
||||||
|
%%UT%%%%DATADIR%%/System/libmikmod.so.2
|
||||||
|
%%UT%%%%DATADIR%%/System/libopenal-0.0.so
|
||||||
|
@dirrm %%DATADIR%%/Help
|
||||||
|
@dirrm %%DATADIR%%/Maps/UPak
|
||||||
|
@dirrm %%DATADIR%%/Maps
|
||||||
|
@dirrm %%DATADIR%%/Music
|
||||||
|
@dirrm %%DATADIR%%/Sounds/int
|
||||||
|
@dirrm %%DATADIR%%/Sounds
|
||||||
|
@dirrm %%DATADIR%%/System
|
||||||
|
@dirrm %%DATADIR%%/Textures
|
||||||
|
@dirrm %%DATADIR%%
|
Loading…
Add table
Reference in a new issue