games/liblcf: update to 0.7.0

This commit is contained in:
Dmitry Marakasov 2021-11-09 18:45:23 +03:00
parent 543846f9d4
commit 4d49bcc29d
3 changed files with 104 additions and 110 deletions

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@ -1,6 +1,5 @@
PORTNAME= liblcf PORTNAME= liblcf
PORTVERSION= 0.6.2 PORTVERSION= 0.7.0
PORTREVISION= 3
CATEGORIES= games CATEGORIES= games
MAINTAINER= amdmi3@FreeBSD.org MAINTAINER= amdmi3@FreeBSD.org
@ -17,9 +16,7 @@ GH_ACCOUNT= EasyRPG
USES= cmake compiler:c++14-lang pkgconfig shared-mime-info USES= cmake compiler:c++14-lang pkgconfig shared-mime-info
USE_LDCONFIG= yes USE_LDCONFIG= yes
CMAKE_ARGS= -DCMAKE_INSTALL_LIBDIR=lib \ CMAKE_OFF= LIBLCF_UPDATE_MIMEDB
-DCMAKE_INSTALL_INCLUDEDIR=include \
-DDISABLE_UPDATE_MIMEDB=OFF
PORTDOCS= AUTHORS.md README.md PORTDOCS= AUTHORS.md README.md

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@ -1,3 +1,3 @@
TIMESTAMP = 1588285099 TIMESTAMP = 1635777809
SHA256 (EasyRPG-liblcf-0.6.2_GH0.tar.gz) = ed1371a0f116be2d674ec6c4bebc0d6578a3a5e886d1ffdb2aaaca952d2569b1 SHA256 (EasyRPG-liblcf-0.7.0_GH0.tar.gz) = a98dca6396f28b1902ae299e66ad40e0ff7fb5052269d6e619d06aaae4d2aeb2
SIZE (EasyRPG-liblcf-0.6.2_GH0.tar.gz) = 228961 SIZE (EasyRPG-liblcf-0.7.0_GH0.tar.gz) = 292623

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@ -1,107 +1,104 @@
include/liblcf/command_codes.h bin/lcf2xml
include/liblcf/data.h bin/lcfstrings
include/liblcf/encoder.h include/lcf/config.h
include/liblcf/enum_tags.h include/lcf/context.h
include/liblcf/flag_set.h include/lcf/dbarray.h
include/liblcf/fwd_struct_impl.h include/lcf/dbarrayalloc.h
include/liblcf/ini.h include/lcf/dbbitarray.h
include/liblcf/inireader.h include/lcf/dbstring.h
include/liblcf/lcf_options.h include/lcf/encoder.h
include/liblcf/lcf_saveopt.h include/lcf/enum_tags.h
include/liblcf/ldb_chunks.h include/lcf/flag_set.h
include/liblcf/ldb_reader.h include/lcf/ini.h
include/liblcf/ldb_terrain_flags.h include/lcf/inireader.h
include/liblcf/ldb_trooppagecondition_flags.h include/lcf/ldb/chunks.h
include/liblcf/lmt_chunks.h include/lcf/ldb/reader.h
include/liblcf/lmt_reader.h include/lcf/lmt/chunks.h
include/liblcf/lmu_chunks.h include/lcf/lmt/reader.h
include/liblcf/lmu_eventpagecondition_flags.h include/lcf/lmu/chunks.h
include/liblcf/lmu_reader.h include/lcf/lmu/reader.h
include/liblcf/lsd_chunks.h include/lcf/lsd/chunks.h
include/liblcf/lsd_reader.h include/lcf/lsd/reader.h
include/liblcf/lsd_savepicture_flags.h include/lcf/reader_lcf.h
include/liblcf/reader_lcf.h include/lcf/reader_util.h
include/liblcf/reader_struct.h include/lcf/reader_xml.h
include/liblcf/reader_struct_impl.h include/lcf/rpg/actor.h
include/liblcf/reader_util.h include/lcf/rpg/animation.h
include/liblcf/reader_xml.h include/lcf/rpg/animationcelldata.h
include/liblcf/rpg_actor.h include/lcf/rpg/animationframe.h
include/liblcf/rpg_animation.h include/lcf/rpg/animationtiming.h
include/liblcf/rpg_animationcelldata.h include/lcf/rpg/attribute.h
include/liblcf/rpg_animationframe.h include/lcf/rpg/battlecommand.h
include/liblcf/rpg_animationtiming.h include/lcf/rpg/battlecommands.h
include/liblcf/rpg_attribute.h include/lcf/rpg/battleranimation.h
include/liblcf/rpg_battlecommand.h include/lcf/rpg/battleranimationitemskill.h
include/liblcf/rpg_battlecommands.h include/lcf/rpg/battleranimationpose.h
include/liblcf/rpg_battleranimation.h include/lcf/rpg/battleranimationweapon.h
include/liblcf/rpg_battleranimationdata.h include/lcf/rpg/chipset.h
include/liblcf/rpg_battleranimationextension.h include/lcf/rpg/class.h
include/liblcf/rpg_chipset.h include/lcf/rpg/commonevent.h
include/liblcf/rpg_class.h include/lcf/rpg/database.h
include/liblcf/rpg_commonevent.h include/lcf/rpg/encounter.h
include/liblcf/rpg_database.h include/lcf/rpg/enemy.h
include/liblcf/rpg_encounter.h include/lcf/rpg/enemyaction.h
include/liblcf/rpg_enemy.h include/lcf/rpg/equipment.h
include/liblcf/rpg_enemyaction.h include/lcf/rpg/event.h
include/liblcf/rpg_equipment.h include/lcf/rpg/eventcommand.h
include/liblcf/rpg_event.h include/lcf/rpg/eventpage.h
include/liblcf/rpg_eventcommand.h include/lcf/rpg/eventpagecondition.h
include/liblcf/rpg_eventpage.h include/lcf/rpg/fwd.h
include/liblcf/rpg_eventpagecondition.h include/lcf/rpg/item.h
include/liblcf/rpg_item.h include/lcf/rpg/learning.h
include/liblcf/rpg_itemanimation.h include/lcf/rpg/map.h
include/liblcf/rpg_learning.h include/lcf/rpg/mapinfo.h
include/liblcf/rpg_map.h include/lcf/rpg/movecommand.h
include/liblcf/rpg_mapinfo.h include/lcf/rpg/moveroute.h
include/liblcf/rpg_movecommand.h include/lcf/rpg/music.h
include/liblcf/rpg_moveroute.h include/lcf/rpg/parameters.h
include/liblcf/rpg_music.h include/lcf/rpg/rect.h
include/liblcf/rpg_parameters.h include/lcf/rpg/save.h
include/liblcf/rpg_rect.h include/lcf/rpg/saveactor.h
include/liblcf/rpg_save.h include/lcf/rpg/savecommonevent.h
include/liblcf/rpg_saveactor.h include/lcf/rpg/saveeasyrpgdata.h
include/liblcf/rpg_savecommonevent.h include/lcf/rpg/saveeventexecframe.h
include/liblcf/rpg_saveeasyrpgdata.h include/lcf/rpg/saveeventexecstate.h
include/liblcf/rpg_saveeventexecframe.h include/lcf/rpg/saveinventory.h
include/liblcf/rpg_saveeventexecstate.h include/lcf/rpg/savemapevent.h
include/liblcf/rpg_saveinventory.h include/lcf/rpg/savemapeventbase.h
include/liblcf/rpg_savemapevent.h include/lcf/rpg/savemapinfo.h
include/liblcf/rpg_savemapeventbase.h include/lcf/rpg/savepanorama.h
include/liblcf/rpg_savemapinfo.h include/lcf/rpg/savepartylocation.h
include/liblcf/rpg_savepanorama.h include/lcf/rpg/savepicture.h
include/liblcf/rpg_savepartylocation.h include/lcf/rpg/savescreen.h
include/liblcf/rpg_savepicture.h include/lcf/rpg/savesystem.h
include/liblcf/rpg_savescreen.h include/lcf/rpg/savetarget.h
include/liblcf/rpg_savesystem.h include/lcf/rpg/savetitle.h
include/liblcf/rpg_savetarget.h include/lcf/rpg/savevehiclelocation.h
include/liblcf/rpg_savetitle.h include/lcf/rpg/skill.h
include/liblcf/rpg_savevehiclelocation.h include/lcf/rpg/sound.h
include/liblcf/rpg_skill.h include/lcf/rpg/start.h
include/liblcf/rpg_sound.h include/lcf/rpg/state.h
include/liblcf/rpg_start.h include/lcf/rpg/switch.h
include/liblcf/rpg_state.h include/lcf/rpg/system.h
include/liblcf/rpg_switch.h include/lcf/rpg/terms.h
include/liblcf/rpg_system.h include/lcf/rpg/terrain.h
include/liblcf/rpg_terms.h include/lcf/rpg/testbattler.h
include/liblcf/rpg_terrain.h include/lcf/rpg/treemap.h
include/liblcf/rpg_testbattler.h include/lcf/rpg/troop.h
include/liblcf/rpg_treemap.h include/lcf/rpg/troopmember.h
include/liblcf/rpg_troop.h include/lcf/rpg/trooppage.h
include/liblcf/rpg_troopmember.h include/lcf/rpg/trooppagecondition.h
include/liblcf/rpg_trooppage.h include/lcf/rpg/variable.h
include/liblcf/rpg_trooppagecondition.h include/lcf/saveopt.h
include/liblcf/rpg_variable.h include/lcf/scope_guard.h
include/liblcf/scope_guard.h include/lcf/span.h
include/liblcf/writer_lcf.h include/lcf/string_view.h
include/liblcf/writer_xml.h include/lcf/third_party/span.h
lib/cmake/liblcf/FindEXPAT.cmake include/lcf/third_party/string_view.h
lib/cmake/liblcf/FindICU.cmake include/lcf/writer_lcf.h
include/lcf/writer_xml.h
lib/cmake/liblcf/liblcf-config.cmake lib/cmake/liblcf/liblcf-config.cmake
lib/liblcf.so lib/liblcf.so
lib/liblcf.so.0 lib/liblcf.so.0
libdata/pkgconfig/liblcf.pc libdata/pkgconfig/liblcf.pc
share/mime/application/x-ldb.xml
share/mime/application/x-lmt.xml
share/mime/application/x-lmu.xml
share/mime/application/x-lsd.xml
share/mime/packages/liblcf.xml share/mime/packages/liblcf.xml