Update to 1.4.7

Feature safe:	yes
This commit is contained in:
Ganael LAPLANCHE 2013-04-19 08:01:27 +00:00
parent 2a77ee7578
commit 2f9c29a254
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=316089
3 changed files with 3 additions and 14 deletions

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@ -2,7 +2,7 @@
# $FreeBSD$
PORTNAME= cosmosmash
DISTVERSION= 1.4.6
DISTVERSION= 1.4.7
CATEGORIES= games
MASTER_SITES= http://perso.b2b2c.ca/sarrazip/dev/ \
LOCAL/martymac

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@ -1,2 +1,2 @@
SHA256 (cosmosmash-1.4.6.tar.gz) = 6e78b2b3dc5ead19af3e59adeea0ed8e26ebdb2b3f32efdb71b2b16154ae42dd
SIZE (cosmosmash-1.4.6.tar.gz) = 905594
SHA256 (cosmosmash-1.4.7.tar.gz) = 3f0af3355e31fef9413d3c318f02b64ad6c427f0048d6e15868e51a5ac22b14b
SIZE (cosmosmash-1.4.7.tar.gz) = 906213

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@ -1,11 +0,0 @@
--- src/roundbeetle/NativeSDLSoundRenderer.cpp.orig 2013-04-12 09:21:38.324768572 +0200
+++ src/roundbeetle/NativeSDLSoundRenderer.cpp 2013-04-12 09:22:02.992763092 +0200
@@ -42,7 +42,7 @@
desired.freq = _rendererFreqInHz;
desired.format = AUDIO_S16;
desired.channels = 2;
- desired.samples = _rendererFreqInHz * bufferSizeInMS / 1000 * desired.channels;
+ desired.samples = 1024;
desired.callback = fillerCallback;
desired.userdata = this;
}