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misc/randomx: fix build on powerpc64le
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2 changed files with 28 additions and 2 deletions
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@ -10,8 +10,6 @@ WWW= https://github.com/tevador/RandomX
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LICENSE= BSD3CLAUSE
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LICENSE_FILE= ${WRKSRC}/LICENSE
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BROKEN_powerpc64le= compilation error: vectorized code fails to compile, see https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=276282
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USES= cmake:testing compiler:c++11-lang
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USE_LDCONFIG= yes
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28
misc/randomx/files/patch-src_intrin__portable.h
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28
misc/randomx/files/patch-src_intrin__portable.h
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@ -0,0 +1,28 @@
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--- src/intrin_portable.h.orig 2024-01-12 23:32:27 UTC
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+++ src/intrin_portable.h
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@@ -186,11 +186,11 @@ FORCE_INLINE uint32_t rx_get_rounding_mode() {
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#undef pixel
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#undef bool
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-typedef __vector uint8_t __m128i;
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-typedef __vector uint32_t __m128l;
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-typedef __vector int __m128li;
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-typedef __vector uint64_t __m128ll;
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-typedef __vector double __m128d;
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+typedef vector unsigned char __m128i;
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+typedef vector unsigned int __m128l;
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+typedef vector int __m128li;
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+typedef vector unsigned long long __m128ll;
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+typedef vector double __m128d;
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typedef __m128i rx_vec_i128;
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typedef __m128d rx_vec_f128;
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@@ -209,7 +209,7 @@ typedef union{
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#define rx_prefetch_t0(x)
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/* Splat 64-bit long long to 2 64-bit long longs */
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-FORCE_INLINE __m128i vec_splat2sd (int64_t scalar)
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+FORCE_INLINE __m128i vec_splat2sd (long long scalar)
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{ return (__m128i) vec_splats (scalar); }
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FORCE_INLINE rx_vec_f128 rx_load_vec_f128(const double* pd) {
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