Fix Monster Brawl cheats

This commit is contained in:
Benjamin Stewart 2023-11-20 10:20:35 -06:00
parent 9f7de55ecf
commit 3a6c7dea68
53 changed files with 83 additions and 83 deletions

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@ -14,7 +14,7 @@
(() => {
const cheat = (async () => {
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('invulnerableTime'))) {
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('dmgCd'))) {
const enemies = collider.object2;
let _start = enemies.classType.prototype.start;
enemies.classType.prototype.start = function () { _start.apply(this, arguments), this.val *= 2 }
@ -37,7 +37,7 @@
}
let iframe = document.querySelector("iframe");
const [_, time, error] = decode.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);
if (parseInt(time) <= 1693429947187 || iframe.contentWindow.confirm(error)) cheat();
if (parseInt(time) <= 1700497194580 || iframe.contentWindow.confirm(error)) cheat();
}
img.onerror = img.onabort = () => (img.src = null, cheat());
})();

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@ -1 +1 @@
/* All terms found in the following link apply: https://github.com/05Konz/Blooket-Cheats/blob/main/LICENSE */ (()=>{let a=document.querySelector("iframe");a.contentWindow.console.log.call(window,"%c Blooket Cheats %c\n\tBy 05Konz on GitHub","color: #0bc2cf; font-size: 3rem","color: #8000ff; font-size: 1rem"),a.contentWindow.console.log.call(window,"%c\tdoubleEnemyXp.js","color: #0bc2cf; font-size: 1rem"),a.contentWindow.console.log.call(window,"%c\tStar the github repo!%c https://github.com/05Konz/Blooket-Cheats","color: #ffd000; font-size: 1rem","");const l=async()=>{for(const o of Object.values(function e(t=document.querySelector("body>div")){return Object.values(t)[1]?.children?.[0]?._owner.stateNode?t:e(t.querySelector(":scope>div"))}())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(e=>e.callbackContext?.toString().includes("invulnerableTime"))){var t=o.object2;let e=t.classType.prototype.start;t.classType.prototype.start=function(){e.apply(this,arguments),this.val*=2},t.children.entries.forEach(e=>e.val*=2)}};let s=new Image;s.src="https://raw.githubusercontent.com/05Konz/Blooket-Cheats/main/autoupdate/timestamps/brawl/doubleEnemyXp.png?"+Date.now(),s.crossOrigin="Anonymous",s.onload=function(){var e=document.createElement("canvas").getContext("2d");e.drawImage(s,0,0,this.width,this.height);let t=e.getImageData(0,0,this.width,this.height)["data"],o="",n;for(let e=0;e<t.length;e+=4){var r=String.fromCharCode(256*t[e+1]+t[e+2]);if(o+=r,"/"==r&&"*"==n)break;n=r}var[,e,c]=o.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);(parseInt(e)<=1693429947657||a.contentWindow.alert(c))&&l()},s.onerror=s.onabort=()=>(s.src=null,l())})();
/* All terms found in the following link apply: https://github.com/05Konz/Blooket-Cheats/blob/main/LICENSE */ (()=>{let a=document.querySelector("iframe");a.contentWindow.console.log.call(window,"%c Blooket Cheats %c\n\tBy 05Konz on GitHub","color: #0bc2cf; font-size: 3rem","color: #8000ff; font-size: 1rem"),a.contentWindow.console.log.call(window,"%c\tdoubleEnemyXp.js","color: #0bc2cf; font-size: 1rem"),a.contentWindow.console.log.call(window,"%c\tStar the github repo!%c https://github.com/05Konz/Blooket-Cheats","color: #ffd000; font-size: 1rem","");const l=async()=>{for(const o of Object.values(function t(e=document.querySelector("body>div")){return Object.values(e)[1]?.children?.[0]?._owner.stateNode?e:t(e.querySelector(":scope>div"))}())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(t=>t.callbackContext?.toString().includes("dmgCd"))){var e=o.object2;let t=e.classType.prototype.start;e.classType.prototype.start=function(){t.apply(this,arguments),this.val*=2},e.children.entries.forEach(t=>t.val*=2)}};let s=new Image;s.src="https://raw.githubusercontent.com/05Konz/Blooket-Cheats/main/autoupdate/timestamps/brawl/doubleEnemyXp.png?"+Date.now(),s.crossOrigin="Anonymous",s.onload=function(){var t=document.createElement("canvas").getContext("2d");t.drawImage(s,0,0,this.width,this.height);let e=t.getImageData(0,0,this.width,this.height)["data"],o="",n;for(let t=0;t<e.length;t+=4){var r=String.fromCharCode(256*e[t+1]+e[t+2]);if(o+=r,"/"==r&&"*"==n)break;n=r}var[,t,c]=o.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);(parseInt(t)<=1700497194665||a.contentWindow.alert(c))&&l()},s.onerror=s.onabort=()=>(s.src=null,l())})();

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@ -14,7 +14,7 @@
(() => {
const cheat = (async () => {
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('invulnerableTime'))) {
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('dmgCd'))) {
const enemies = collider.object2;
let _start = enemies.classType.prototype.start;
enemies.classType.prototype.start = function () { _start.apply(this, arguments), this.speed *= .5 }
@ -37,7 +37,7 @@
}
let iframe = document.querySelector("iframe");
const [_, time, error] = decode.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);
if (parseInt(time) <= 1693429947190 || iframe.contentWindow.confirm(error)) cheat();
if (parseInt(time) <= 1700497194590 || iframe.contentWindow.confirm(error)) cheat();
}
img.onerror = img.onabort = () => (img.src = null, cheat());
})();

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@ -1 +1 @@
/* All terms found in the following link apply: https://github.com/05Konz/Blooket-Cheats/blob/main/LICENSE */ (()=>{let a=document.querySelector("iframe");a.contentWindow.console.log.call(window,"%c Blooket Cheats %c\n\tBy 05Konz on GitHub","color: #0bc2cf; font-size: 3rem","color: #8000ff; font-size: 1rem"),a.contentWindow.console.log.call(window,"%c\thalfEnemySpeed.js","color: #0bc2cf; font-size: 1rem"),a.contentWindow.console.log.call(window,"%c\tStar the github repo!%c https://github.com/05Konz/Blooket-Cheats","color: #ffd000; font-size: 1rem","");const s=async()=>{for(const o of Object.values(function e(t=document.querySelector("body>div")){return Object.values(t)[1]?.children?.[0]?._owner.stateNode?t:e(t.querySelector(":scope>div"))}())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(e=>e.callbackContext?.toString().includes("invulnerableTime"))){var t=o.object2;let e=t.classType.prototype.start;t.classType.prototype.start=function(){e.apply(this,arguments),this.speed*=.5},t.children.entries.forEach(e=>e.speed*=.5)}};let l=new Image;l.src="https://raw.githubusercontent.com/05Konz/Blooket-Cheats/main/autoupdate/timestamps/brawl/halfEnemySpeed.png?"+Date.now(),l.crossOrigin="Anonymous",l.onload=function(){var e=document.createElement("canvas").getContext("2d");e.drawImage(l,0,0,this.width,this.height);let t=e.getImageData(0,0,this.width,this.height)["data"],o="",n;for(let e=0;e<t.length;e+=4){var r=String.fromCharCode(256*t[e+1]+t[e+2]);if(o+=r,"/"==r&&"*"==n)break;n=r}var[,e,c]=o.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);(parseInt(e)<=1693429947787||a.contentWindow.alert(c))&&s()},l.onerror=l.onabort=()=>(l.src=null,s())})();
/* All terms found in the following link apply: https://github.com/05Konz/Blooket-Cheats/blob/main/LICENSE */ (()=>{let a=document.querySelector("iframe");a.contentWindow.console.log.call(window,"%c Blooket Cheats %c\n\tBy 05Konz on GitHub","color: #0bc2cf; font-size: 3rem","color: #8000ff; font-size: 1rem"),a.contentWindow.console.log.call(window,"%c\thalfEnemySpeed.js","color: #0bc2cf; font-size: 1rem"),a.contentWindow.console.log.call(window,"%c\tStar the github repo!%c https://github.com/05Konz/Blooket-Cheats","color: #ffd000; font-size: 1rem","");const s=async()=>{for(const o of Object.values(function e(t=document.querySelector("body>div")){return Object.values(t)[1]?.children?.[0]?._owner.stateNode?t:e(t.querySelector(":scope>div"))}())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(e=>e.callbackContext?.toString().includes("dmgCd"))){var t=o.object2;let e=t.classType.prototype.start;t.classType.prototype.start=function(){e.apply(this,arguments),this.speed*=.5},t.children.entries.forEach(e=>e.speed*=.5)}};let l=new Image;l.src="https://raw.githubusercontent.com/05Konz/Blooket-Cheats/main/autoupdate/timestamps/brawl/halfEnemySpeed.png?"+Date.now(),l.crossOrigin="Anonymous",l.onload=function(){var e=document.createElement("canvas").getContext("2d");e.drawImage(l,0,0,this.width,this.height);let t=e.getImageData(0,0,this.width,this.height)["data"],o="",n;for(let e=0;e<t.length;e+=4){var r=String.fromCharCode(256*t[e+1]+t[e+2]);if(o+=r,"/"==r&&"*"==n)break;n=r}var[,e,c]=o.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);(parseInt(e)<=1700497194932||a.contentWindow.alert(c))&&s()},l.onerror=l.onabort=()=>(l.src=null,s())})();

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@ -14,7 +14,7 @@
(() => {
const cheat = (async () => {
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('invulnerableTime'))) {
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('dmgCd'))) {
const enemies = collider.object2;
let _start = enemies.classType.prototype.start;
enemies.classType.prototype.start = function () { _start.apply(this, arguments), this.hp = 1 }
@ -37,7 +37,7 @@
}
let iframe = document.querySelector("iframe");
const [_, time, error] = decode.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);
if (parseInt(time) <= 1693429947193 || iframe.contentWindow.confirm(error)) cheat();
if (parseInt(time) <= 1700497194597 || iframe.contentWindow.confirm(error)) cheat();
}
img.onerror = img.onabort = () => (img.src = null, cheat());
})();

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@ -1 +1 @@
/* All terms found in the following link apply: https://github.com/05Konz/Blooket-Cheats/blob/main/LICENSE */ (()=>{let a=document.querySelector("iframe");a.contentWindow.console.log.call(window,"%c Blooket Cheats %c\n\tBy 05Konz on GitHub","color: #0bc2cf; font-size: 3rem","color: #8000ff; font-size: 1rem"),a.contentWindow.console.log.call(window,"%c\tinstantKill.js","color: #0bc2cf; font-size: 1rem"),a.contentWindow.console.log.call(window,"%c\tStar the github repo!%c https://github.com/05Konz/Blooket-Cheats","color: #ffd000; font-size: 1rem","");const l=async()=>{for(const o of Object.values(function t(e=document.querySelector("body>div")){return Object.values(e)[1]?.children?.[0]?._owner.stateNode?e:t(e.querySelector(":scope>div"))}())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(t=>t.callbackContext?.toString().includes("invulnerableTime"))){var e=o.object2;let t=e.classType.prototype.start;e.classType.prototype.start=function(){t.apply(this,arguments),this.hp=1},e.children.entries.forEach(t=>t.hp=1)}};let s=new Image;s.src="https://raw.githubusercontent.com/05Konz/Blooket-Cheats/main/autoupdate/timestamps/brawl/instantKill.png?"+Date.now(),s.crossOrigin="Anonymous",s.onload=function(){var t=document.createElement("canvas").getContext("2d");t.drawImage(s,0,0,this.width,this.height);let e=t.getImageData(0,0,this.width,this.height)["data"],o="",n;for(let t=0;t<e.length;t+=4){var r=String.fromCharCode(256*e[t+1]+e[t+2]);if(o+=r,"/"==r&&"*"==n)break;n=r}var[,t,c]=o.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);(parseInt(t)<=1693429947863||a.contentWindow.alert(c))&&l()},s.onerror=s.onabort=()=>(s.src=null,l())})();
/* All terms found in the following link apply: https://github.com/05Konz/Blooket-Cheats/blob/main/LICENSE */ (()=>{let a=document.querySelector("iframe");a.contentWindow.console.log.call(window,"%c Blooket Cheats %c\n\tBy 05Konz on GitHub","color: #0bc2cf; font-size: 3rem","color: #8000ff; font-size: 1rem"),a.contentWindow.console.log.call(window,"%c\tinstantKill.js","color: #0bc2cf; font-size: 1rem"),a.contentWindow.console.log.call(window,"%c\tStar the github repo!%c https://github.com/05Konz/Blooket-Cheats","color: #ffd000; font-size: 1rem","");const s=async()=>{for(const o of Object.values(function t(e=document.querySelector("body>div")){return Object.values(e)[1]?.children?.[0]?._owner.stateNode?e:t(e.querySelector(":scope>div"))}())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(t=>t.callbackContext?.toString().includes("dmgCd"))){var e=o.object2;let t=e.classType.prototype.start;e.classType.prototype.start=function(){t.apply(this,arguments),this.hp=1},e.children.entries.forEach(t=>t.hp=1)}};let l=new Image;l.src="https://raw.githubusercontent.com/05Konz/Blooket-Cheats/main/autoupdate/timestamps/brawl/instantKill.png?"+Date.now(),l.crossOrigin="Anonymous",l.onload=function(){var t=document.createElement("canvas").getContext("2d");t.drawImage(l,0,0,this.width,this.height);let e=t.getImageData(0,0,this.width,this.height)["data"],o="",n;for(let t=0;t<e.length;t+=4){var r=String.fromCharCode(256*e[t+1]+e[t+2]);if(o+=r,"/"==r&&"*"==n)break;n=r}var[,t,c]=o.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);(parseInt(t)<=1700497195038||a.contentWindow.alert(c))&&s()},l.onerror=l.onabort=()=>(l.src=null,s())})();

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@ -14,7 +14,7 @@
(() => {
const cheat = (async () => {
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('invulnerableTime'))) collider.collideCallback = () => { };
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('invulnerableTime') || x.callbackContext?.toString().includes('dmgCd'))) collider.collideCallback = () => { };
});
let img = new Image;
img.src = "https://raw.githubusercontent.com/05Konz/Blooket-Cheats/main/autoupdate/timestamps/brawl/invincibility.png?" + Date.now();
@ -32,7 +32,7 @@
}
let iframe = document.querySelector("iframe");
const [_, time, error] = decode.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);
if (parseInt(time) <= 1693429947195 || iframe.contentWindow.confirm(error)) cheat();
if (parseInt(time) <= 1700497194605 || iframe.contentWindow.confirm(error)) cheat();
}
img.onerror = img.onabort = () => (img.src = null, cheat());
})();

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@ -1 +1 @@
/* All terms found in the following link apply: https://github.com/05Konz/Blooket-Cheats/blob/main/LICENSE */ (()=>{let r=document.querySelector("iframe");r.contentWindow.console.log.call(window,"%c Blooket Cheats %c\n\tBy 05Konz on GitHub","color: #0bc2cf; font-size: 3rem","color: #8000ff; font-size: 1rem"),r.contentWindow.console.log.call(window,"%c\tinvincibility.js","color: #0bc2cf; font-size: 1rem"),r.contentWindow.console.log.call(window,"%c\tStar the github repo!%c https://github.com/05Konz/Blooket-Cheats","color: #ffd000; font-size: 1rem","");const a=async()=>{for(const e of Object.values(function e(t=document.querySelector("body>div")){return Object.values(t)[1]?.children?.[0]?._owner.stateNode?t:e(t.querySelector(":scope>div"))}())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(e=>e.callbackContext?.toString().includes("invulnerableTime")))e.collideCallback=()=>{}};let l=new Image;l.src="https://raw.githubusercontent.com/05Konz/Blooket-Cheats/main/autoupdate/timestamps/brawl/invincibility.png?"+Date.now(),l.crossOrigin="Anonymous",l.onload=function(){var e=document.createElement("canvas").getContext("2d");e.drawImage(l,0,0,this.width,this.height);let t=e.getImageData(0,0,this.width,this.height)["data"],o="",n;for(let e=0;e<t.length;e+=4){var c=String.fromCharCode(256*t[e+1]+t[e+2]);if(o+=c,"/"==c&&"*"==n)break;n=c}var[,e,i]=o.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);(parseInt(e)<=1693429947907||r.contentWindow.alert(i))&&a()},l.onerror=l.onabort=()=>(l.src=null,a())})();
/* All terms found in the following link apply: https://github.com/05Konz/Blooket-Cheats/blob/main/LICENSE */ (()=>{let r=document.querySelector("iframe");r.contentWindow.console.log.call(window,"%c Blooket Cheats %c\n\tBy 05Konz on GitHub","color: #0bc2cf; font-size: 3rem","color: #8000ff; font-size: 1rem"),r.contentWindow.console.log.call(window,"%c\tinvincibility.js","color: #0bc2cf; font-size: 1rem"),r.contentWindow.console.log.call(window,"%c\tStar the github repo!%c https://github.com/05Konz/Blooket-Cheats","color: #ffd000; font-size: 1rem","");const l=async()=>{for(const t of Object.values(function t(e=document.querySelector("body>div")){return Object.values(e)[1]?.children?.[0]?._owner.stateNode?e:t(e.querySelector(":scope>div"))}())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(t=>t.callbackContext?.toString().includes("invulnerableTime")||t.callbackContext?.toString().includes("dmgCd")))t.collideCallback=()=>{}};let a=new Image;a.src="https://raw.githubusercontent.com/05Konz/Blooket-Cheats/main/autoupdate/timestamps/brawl/invincibility.png?"+Date.now(),a.crossOrigin="Anonymous",a.onload=function(){var t=document.createElement("canvas").getContext("2d");t.drawImage(a,0,0,this.width,this.height);let e=t.getImageData(0,0,this.width,this.height)["data"],o="",n;for(let t=0;t<e.length;t+=4){var c=String.fromCharCode(256*e[t+1]+e[t+2]);if(o+=c,"/"==c&&"*"==n)break;n=c}var[,t,i]=o.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);(parseInt(t)<=1700497195123||r.contentWindow.alert(i))&&l()},a.onerror=a.onabort=()=>(a.src=null,l())})();

View File

@ -32,7 +32,7 @@
}
let iframe = document.querySelector("iframe");
const [_, time, error] = decode.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);
if (parseInt(time) <= 1693429947197 || iframe.contentWindow.confirm(error)) cheat();
if (parseInt(time) <= 1700497194607 || iframe.contentWindow.confirm(error)) cheat();
}
img.onerror = img.onabort = () => (img.src = null, cheat());
})();

View File

@ -1 +1 @@
/* All terms found in the following link apply: https://github.com/05Konz/Blooket-Cheats/blob/main/LICENSE */ (()=>{let a=document.querySelector("iframe");a.contentWindow.console.log.call(window,"%c Blooket Cheats %c\n\tBy 05Konz on GitHub","color: #0bc2cf; font-size: 3rem","color: #8000ff; font-size: 1rem"),a.contentWindow.console.log.call(window,"%c\tkillEnemies.js","color: #0bc2cf; font-size: 1rem"),a.contentWindow.console.log.call(window,"%c\tStar the github repo!%c https://github.com/05Konz/Blooket-Cheats","color: #ffd000; font-size: 1rem","");const s=async()=>{Object.values(function e(t=document.querySelector("body>div")){return Object.values(t)[1]?.children?.[0]?._owner.stateNode?t:e(t.querySelector(":scope>div"))}())[1].children[0]._owner.stateNode.state.game.scene.physics.world.bodies.entries.forEach(e=>e?.gameObject?.receiveDamage?.(e.gameObject.hp,1))};let i=new Image;i.src="https://raw.githubusercontent.com/05Konz/Blooket-Cheats/main/autoupdate/timestamps/brawl/killEnemies.png?"+Date.now(),i.crossOrigin="Anonymous",i.onload=function(){var e=document.createElement("canvas").getContext("2d");e.drawImage(i,0,0,this.width,this.height);let t=e.getImageData(0,0,this.width,this.height)["data"],o="",n;for(let e=0;e<t.length;e+=4){var c=String.fromCharCode(256*t[e+1]+t[e+2]);if(o+=c,"/"==c&&"*"==n)break;n=c}var[,e,r]=o.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);(parseInt(e)<=1693429947953||a.contentWindow.alert(r))&&s()},i.onerror=i.onabort=()=>(i.src=null,s())})();
/* All terms found in the following link apply: https://github.com/05Konz/Blooket-Cheats/blob/main/LICENSE */ (()=>{let a=document.querySelector("iframe");a.contentWindow.console.log.call(window,"%c Blooket Cheats %c\n\tBy 05Konz on GitHub","color: #0bc2cf; font-size: 3rem","color: #8000ff; font-size: 1rem"),a.contentWindow.console.log.call(window,"%c\tkillEnemies.js","color: #0bc2cf; font-size: 1rem"),a.contentWindow.console.log.call(window,"%c\tStar the github repo!%c https://github.com/05Konz/Blooket-Cheats","color: #ffd000; font-size: 1rem","");const s=async()=>{Object.values(function e(t=document.querySelector("body>div")){return Object.values(t)[1]?.children?.[0]?._owner.stateNode?t:e(t.querySelector(":scope>div"))}())[1].children[0]._owner.stateNode.state.game.scene.physics.world.bodies.entries.forEach(e=>e?.gameObject?.receiveDamage?.(e.gameObject.hp,1))};let i=new Image;i.src="https://raw.githubusercontent.com/05Konz/Blooket-Cheats/main/autoupdate/timestamps/brawl/killEnemies.png?"+Date.now(),i.crossOrigin="Anonymous",i.onload=function(){var e=document.createElement("canvas").getContext("2d");e.drawImage(i,0,0,this.width,this.height);let t=e.getImageData(0,0,this.width,this.height)["data"],o="",n;for(let e=0;e<t.length;e+=4){var c=String.fromCharCode(256*t[e+1]+t[e+2]);if(o+=c,"/"==c&&"*"==n)break;n=c}var[,e,r]=o.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);(parseInt(e)<=1700497195214||a.contentWindow.alert(r))&&s()},i.onerror=i.onabort=()=>(i.src=null,s())})();

View File

@ -14,7 +14,7 @@
(() => {
const cheat = (async () => {
Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.find(x => x.collideCallback?.toString().includes('magnetTime')).collideCallback({ active: true }, { active: true, setActive() { }, setVisible() { } });
Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.find(x => x.collideCallback?.toString().includes('0x5dc)')).collideCallback({ active: true }, { active: true, setActive() { }, setVisible() { } });
});
let img = new Image;
img.src = "https://raw.githubusercontent.com/05Konz/Blooket-Cheats/main/autoupdate/timestamps/brawl/magnet.png?" + Date.now();
@ -32,7 +32,7 @@
}
let iframe = document.querySelector("iframe");
const [_, time, error] = decode.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);
if (parseInt(time) <= 1693429947202 || iframe.contentWindow.confirm(error)) cheat();
if (parseInt(time) <= 1700497194613 || iframe.contentWindow.confirm(error)) cheat();
}
img.onerror = img.onabort = () => (img.src = null, cheat());
})();

View File

@ -1 +1 @@
/* All terms found in the following link apply: https://github.com/05Konz/Blooket-Cheats/blob/main/LICENSE */ (()=>{let r=document.querySelector("iframe");r.contentWindow.console.log.call(window,"%c Blooket Cheats %c\n\tBy 05Konz on GitHub","color: #0bc2cf; font-size: 3rem","color: #8000ff; font-size: 1rem"),r.contentWindow.console.log.call(window,"%c\tmagnet.js","color: #0bc2cf; font-size: 1rem"),r.contentWindow.console.log.call(window,"%c\tStar the github repo!%c https://github.com/05Konz/Blooket-Cheats","color: #ffd000; font-size: 1rem","");const i=async()=>{Object.values(function e(t=document.querySelector("body>div")){return Object.values(t)[1]?.children?.[0]?._owner.stateNode?t:e(t.querySelector(":scope>div"))}())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.find(e=>e.collideCallback?.toString().includes("magnetTime")).collideCallback({active:!0},{active:!0,setActive(){},setVisible(){}})};let l=new Image;l.src="https://raw.githubusercontent.com/05Konz/Blooket-Cheats/main/autoupdate/timestamps/brawl/magnet.png?"+Date.now(),l.crossOrigin="Anonymous",l.onload=function(){var e=document.createElement("canvas").getContext("2d");e.drawImage(l,0,0,this.width,this.height);let t=e.getImageData(0,0,this.width,this.height)["data"],o="",n;for(let e=0;e<t.length;e+=4){var c=String.fromCharCode(256*t[e+1]+t[e+2]);if(o+=c,"/"==c&&"*"==n)break;n=c}var[,e,a]=o.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);(parseInt(e)<=1693429947994||r.contentWindow.alert(a))&&i()},l.onerror=l.onabort=()=>(l.src=null,i())})();
/* All terms found in the following link apply: https://github.com/05Konz/Blooket-Cheats/blob/main/LICENSE */ (()=>{let r=document.querySelector("iframe");r.contentWindow.console.log.call(window,"%c Blooket Cheats %c\n\tBy 05Konz on GitHub","color: #0bc2cf; font-size: 3rem","color: #8000ff; font-size: 1rem"),r.contentWindow.console.log.call(window,"%c\tmagnet.js","color: #0bc2cf; font-size: 1rem"),r.contentWindow.console.log.call(window,"%c\tStar the github repo!%c https://github.com/05Konz/Blooket-Cheats","color: #ffd000; font-size: 1rem","");const l=async()=>{Object.values(function e(t=document.querySelector("body>div")){return Object.values(t)[1]?.children?.[0]?._owner.stateNode?t:e(t.querySelector(":scope>div"))}())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.find(e=>e.collideCallback?.toString().includes("0x5dc)")).collideCallback({active:!0},{active:!0,setActive(){},setVisible(){}})};let i=new Image;i.src="https://raw.githubusercontent.com/05Konz/Blooket-Cheats/main/autoupdate/timestamps/brawl/magnet.png?"+Date.now(),i.crossOrigin="Anonymous",i.onload=function(){var e=document.createElement("canvas").getContext("2d");e.drawImage(i,0,0,this.width,this.height);let t=e.getImageData(0,0,this.width,this.height)["data"],o="",n;for(let e=0;e<t.length;e+=4){var c=String.fromCharCode(256*t[e+1]+t[e+2]);if(o+=c,"/"==c&&"*"==n)break;n=c}var[,e,a]=o.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);(parseInt(e)<=1700497195324||r.contentWindow.alert(a))&&l()},i.onerror=i.onabort=()=>(i.src=null,l())})();

View File

@ -36,7 +36,7 @@
}
let iframe = document.querySelector("iframe");
const [_, time, error] = decode.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);
if (parseInt(time) <= 1693429947205 || iframe.contentWindow.confirm(error)) cheat();
if (parseInt(time) <= 1700497194618 || iframe.contentWindow.confirm(error)) cheat();
}
img.onerror = img.onabort = () => (img.src = null, cheat());
})();

View File

@ -1 +1 @@
/* All terms found in the following link apply: https://github.com/05Konz/Blooket-Cheats/blob/main/LICENSE */ (()=>{let s=document.querySelector("iframe");s.contentWindow.console.log.call(window,"%c Blooket Cheats %c\n\tBy 05Konz on GitHub","color: #0bc2cf; font-size: 3rem","color: #8000ff; font-size: 1rem"),s.contentWindow.console.log.call(window,"%c\tmaxCurrentAbilities.js","color: #0bc2cf; font-size: 1rem"),s.contentWindow.console.log.call(window,"%c\tStar the github repo!%c https://github.com/05Konz/Blooket-Cheats","color: #ffd000; font-size: 1rem","");const l=async()=>{const o=Object.values(function e(t=document.querySelector("body>div")){return Object.values(t)[1]?.children?.[0]?._owner.stateNode?t:e(t.querySelector(":scope>div"))}())[1].children[0]._owner["stateNode"];for(var[t,n]of Object.entries(o.state.abilities))for(let e=0;e<10-n;e++)o.state.game.scene.game.events.emit("level up",t,o.state.abilities[t]++);o.setState({level:o.state.game.scene.level=[1,3,5,10,15,25,35].sort((e,t)=>Math.abs(e-o.state.level)-Math.abs(t-o.state.level))[0]-1})};let c=new Image;c.src="https://raw.githubusercontent.com/05Konz/Blooket-Cheats/main/autoupdate/timestamps/brawl/maxCurrentAbilities.png?"+Date.now(),c.crossOrigin="Anonymous",c.onload=function(){var e=document.createElement("canvas").getContext("2d");e.drawImage(c,0,0,this.width,this.height);let t=e.getImageData(0,0,this.width,this.height)["data"],o="",n;for(let e=0;e<t.length;e+=4){var a=String.fromCharCode(256*t[e+1]+t[e+2]);if(o+=a,"/"==a&&"*"==n)break;n=a}var[,e,r]=o.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);(parseInt(e)<=1693429948046||s.contentWindow.alert(r))&&l()},c.onerror=c.onabort=()=>(c.src=null,l())})();
/* All terms found in the following link apply: https://github.com/05Konz/Blooket-Cheats/blob/main/LICENSE */ (()=>{let s=document.querySelector("iframe");s.contentWindow.console.log.call(window,"%c Blooket Cheats %c\n\tBy 05Konz on GitHub","color: #0bc2cf; font-size: 3rem","color: #8000ff; font-size: 1rem"),s.contentWindow.console.log.call(window,"%c\tmaxCurrentAbilities.js","color: #0bc2cf; font-size: 1rem"),s.contentWindow.console.log.call(window,"%c\tStar the github repo!%c https://github.com/05Konz/Blooket-Cheats","color: #ffd000; font-size: 1rem","");const l=async()=>{const o=Object.values(function e(t=document.querySelector("body>div")){return Object.values(t)[1]?.children?.[0]?._owner.stateNode?t:e(t.querySelector(":scope>div"))}())[1].children[0]._owner["stateNode"];for(var[t,n]of Object.entries(o.state.abilities))for(let e=0;e<10-n;e++)o.state.game.scene.game.events.emit("level up",t,o.state.abilities[t]++);o.setState({level:o.state.game.scene.level=[1,3,5,10,15,25,35].sort((e,t)=>Math.abs(e-o.state.level)-Math.abs(t-o.state.level))[0]-1})};let c=new Image;c.src="https://raw.githubusercontent.com/05Konz/Blooket-Cheats/main/autoupdate/timestamps/brawl/maxCurrentAbilities.png?"+Date.now(),c.crossOrigin="Anonymous",c.onload=function(){var e=document.createElement("canvas").getContext("2d");e.drawImage(c,0,0,this.width,this.height);let t=e.getImageData(0,0,this.width,this.height)["data"],o="",n;for(let e=0;e<t.length;e+=4){var a=String.fromCharCode(256*t[e+1]+t[e+2]);if(o+=a,"/"==a&&"*"==n)break;n=a}var[,e,r]=o.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);(parseInt(e)<=1700497195437||s.contentWindow.alert(r))&&l()},c.onerror=c.onabort=()=>(c.src=null,l())})();

View File

@ -15,7 +15,7 @@
(() => {
const cheat = (async () => {
let { stateNode } = Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner;
let { object1: player, object2: xp } = stateNode.state.game.scene.physics.world.colliders._active.find(x => x.collideCallback?.toString().includes('emit("xp"'));
let { object1: player, object2: xp } = stateNode.state.game.scene.physics.world.colliders._active.find(x => x.collideCallback?.toString().includes("emit']('xp"));
xp.get().spawn(player.x, player.y, ((e) => 1 === e ? 1 : e < 5 ? 5 : e < 10 ? 10 : e < 20 ? 20 : e < 30 ? 30 : e < 40 ? 40 : e < 50 ? 50 : 100)(stateNode.state.level) - stateNode.xp);
});
let img = new Image;
@ -34,7 +34,7 @@
}
let iframe = document.querySelector("iframe");
const [_, time, error] = decode.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);
if (parseInt(time) <= 1693429947210 || iframe.contentWindow.confirm(error)) cheat();
if (parseInt(time) <= 1700497194623 || iframe.contentWindow.confirm(error)) cheat();
}
img.onerror = img.onabort = () => (img.src = null, cheat());
})();

View File

@ -1 +1 @@
/* All terms found in the following link apply: https://github.com/05Konz/Blooket-Cheats/blob/main/LICENSE */ (()=>{let a=document.querySelector("iframe");a.contentWindow.console.log.call(window,"%c Blooket Cheats %c\n\tBy 05Konz on GitHub","color: #0bc2cf; font-size: 3rem","color: #8000ff; font-size: 1rem"),a.contentWindow.console.log.call(window,"%c\tnextLevel.js","color: #0bc2cf; font-size: 1rem"),a.contentWindow.console.log.call(window,"%c\tStar the github repo!%c https://github.com/05Konz/Blooket-Cheats","color: #ffd000; font-size: 1rem","");const l=async()=>{var e=Object.values(function e(t=document.querySelector("body>div")){return Object.values(t)[1]?.children?.[0]?._owner.stateNode?t:e(t.querySelector(":scope>div"))}())[1].children[0]._owner["stateNode"],{object1:t,object2:o}=e.state.game.scene.physics.world.colliders._active.find(e=>e.collideCallback?.toString().includes('emit("xp"'));o.get().spawn(t.x,t.y,(1===(o=e.state.level)?1:o<5?5:o<10?10:o<20?20:o<30?30:o<40?40:o<50?50:100)-e.xp)};let s=new Image;s.src="https://raw.githubusercontent.com/05Konz/Blooket-Cheats/main/autoupdate/timestamps/brawl/nextLevel.png?"+Date.now(),s.crossOrigin="Anonymous",s.onload=function(){var e=document.createElement("canvas").getContext("2d");e.drawImage(s,0,0,this.width,this.height);let t=e.getImageData(0,0,this.width,this.height)["data"],o="",n;for(let e=0;e<t.length;e+=4){var c=String.fromCharCode(256*t[e+1]+t[e+2]);if(o+=c,"/"==c&&"*"==n)break;n=c}var[,e,r]=o.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);(parseInt(e)<=1693429948110||a.contentWindow.alert(r))&&l()},s.onerror=s.onabort=()=>(s.src=null,l())})();
/* All terms found in the following link apply: https://github.com/05Konz/Blooket-Cheats/blob/main/LICENSE */ (()=>{let a=document.querySelector("iframe");a.contentWindow.console.log.call(window,"%c Blooket Cheats %c\n\tBy 05Konz on GitHub","color: #0bc2cf; font-size: 3rem","color: #8000ff; font-size: 1rem"),a.contentWindow.console.log.call(window,"%c\tnextLevel.js","color: #0bc2cf; font-size: 1rem"),a.contentWindow.console.log.call(window,"%c\tStar the github repo!%c https://github.com/05Konz/Blooket-Cheats","color: #ffd000; font-size: 1rem","");const l=async()=>{var e=Object.values(function e(t=document.querySelector("body>div")){return Object.values(t)[1]?.children?.[0]?._owner.stateNode?t:e(t.querySelector(":scope>div"))}())[1].children[0]._owner["stateNode"],{object1:t,object2:o}=e.state.game.scene.physics.world.colliders._active.find(e=>e.collideCallback?.toString().includes("emit']('xp"));o.get().spawn(t.x,t.y,(1===(o=e.state.level)?1:o<5?5:o<10?10:o<20?20:o<30?30:o<40?40:o<50?50:100)-e.xp)};let s=new Image;s.src="https://raw.githubusercontent.com/05Konz/Blooket-Cheats/main/autoupdate/timestamps/brawl/nextLevel.png?"+Date.now(),s.crossOrigin="Anonymous",s.onload=function(){var e=document.createElement("canvas").getContext("2d");e.drawImage(s,0,0,this.width,this.height);let t=e.getImageData(0,0,this.width,this.height)["data"],o="",n;for(let e=0;e<t.length;e+=4){var c=String.fromCharCode(256*t[e+1]+t[e+2]);if(o+=c,"/"==c&&"*"==n)break;n=c}var[,e,r]=o.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);(parseInt(e)<=1700497195513||a.contentWindow.alert(r))&&l()},s.onerror=s.onabort=()=>(s.src=null,l())})();

View File

@ -32,7 +32,7 @@
}
let iframe = document.querySelector("iframe");
const [_, time, error] = decode.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);
if (parseInt(time) <= 1693429947218 || iframe.contentWindow.confirm(error)) cheat();
if (parseInt(time) <= 1700497194630 || iframe.contentWindow.confirm(error)) cheat();
}
img.onerror = img.onabort = () => (img.src = null, cheat());
})();

View File

@ -1 +1 @@
/* All terms found in the following link apply: https://github.com/05Konz/Blooket-Cheats/blob/main/LICENSE */ (()=>{let a=document.querySelector("iframe");a.contentWindow.console.log.call(window,"%c Blooket Cheats %c\n\tBy 05Konz on GitHub","color: #0bc2cf; font-size: 3rem","color: #8000ff; font-size: 1rem"),a.contentWindow.console.log.call(window,"%c\tremoveObstacles.js","color: #0bc2cf; font-size: 1rem"),a.contentWindow.console.log.call(window,"%c\tStar the github repo!%c https://github.com/05Konz/Blooket-Cheats","color: #ffd000; font-size: 1rem","");const s=async()=>{Object.values(function e(t=document.querySelector("body>div")){return Object.values(t)[1]?.children?.[0]?._owner.stateNode?t:e(t.querySelector(":scope>div"))}())[1].children[0]._owner.stateNode.state.game.scene.physics.world.bodies.entries.forEach(e=>{try{e.gameObject.frame.texture.key.includes("obstacle")&&e.gameObject.destroy()}catch{}})};let l=new Image;l.src="https://raw.githubusercontent.com/05Konz/Blooket-Cheats/main/autoupdate/timestamps/brawl/removeObstacles.png?"+Date.now(),l.crossOrigin="Anonymous",l.onload=function(){var e=document.createElement("canvas").getContext("2d");e.drawImage(l,0,0,this.width,this.height);let t=e.getImageData(0,0,this.width,this.height)["data"],o="",n;for(let e=0;e<t.length;e+=4){var c=String.fromCharCode(256*t[e+1]+t[e+2]);if(o+=c,"/"==c&&"*"==n)break;n=c}var[,e,r]=o.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);(parseInt(e)<=1693429948162||a.contentWindow.alert(r))&&s()},l.onerror=l.onabort=()=>(l.src=null,s())})();
/* All terms found in the following link apply: https://github.com/05Konz/Blooket-Cheats/blob/main/LICENSE */ (()=>{let a=document.querySelector("iframe");a.contentWindow.console.log.call(window,"%c Blooket Cheats %c\n\tBy 05Konz on GitHub","color: #0bc2cf; font-size: 3rem","color: #8000ff; font-size: 1rem"),a.contentWindow.console.log.call(window,"%c\tremoveObstacles.js","color: #0bc2cf; font-size: 1rem"),a.contentWindow.console.log.call(window,"%c\tStar the github repo!%c https://github.com/05Konz/Blooket-Cheats","color: #ffd000; font-size: 1rem","");const s=async()=>{Object.values(function e(t=document.querySelector("body>div")){return Object.values(t)[1]?.children?.[0]?._owner.stateNode?t:e(t.querySelector(":scope>div"))}())[1].children[0]._owner.stateNode.state.game.scene.physics.world.bodies.entries.forEach(e=>{try{e.gameObject.frame.texture.key.includes("obstacle")&&e.gameObject.destroy()}catch{}})};let l=new Image;l.src="https://raw.githubusercontent.com/05Konz/Blooket-Cheats/main/autoupdate/timestamps/brawl/removeObstacles.png?"+Date.now(),l.crossOrigin="Anonymous",l.onload=function(){var e=document.createElement("canvas").getContext("2d");e.drawImage(l,0,0,this.width,this.height);let t=e.getImageData(0,0,this.width,this.height)["data"],o="",n;for(let e=0;e<t.length;e+=4){var c=String.fromCharCode(256*t[e+1]+t[e+2]);if(o+=c,"/"==c&&"*"==n)break;n=c}var[,e,r]=o.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);(parseInt(e)<=1700497195612||a.contentWindow.alert(r))&&s()},l.onerror=l.onabort=()=>(l.src=null,s())})();

View File

@ -32,7 +32,7 @@
}
let iframe = document.querySelector("iframe");
const [_, time, error] = decode.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);
if (parseInt(time) <= 1693429947221 || iframe.contentWindow.confirm(error)) cheat();
if (parseInt(time) <= 1700497194648 || iframe.contentWindow.confirm(error)) cheat();
}
img.onerror = img.onabort = () => (img.src = null, cheat());
})();

View File

@ -1 +1 @@
/* All terms found in the following link apply: https://github.com/05Konz/Blooket-Cheats/blob/main/LICENSE */ (()=>{let c=document.querySelector("iframe");c.contentWindow.console.log.call(window,"%c Blooket Cheats %c\n\tBy 05Konz on GitHub","color: #0bc2cf; font-size: 3rem","color: #8000ff; font-size: 1rem"),c.contentWindow.console.log.call(window,"%c\tresetHealth.js","color: #0bc2cf; font-size: 1rem"),c.contentWindow.console.log.call(window,"%c\tStar the github repo!%c https://github.com/05Konz/Blooket-Cheats","color: #ffd000; font-size: 1rem","");const s=async()=>{Object.values(function e(t=document.querySelector("body>div")){return Object.values(t)[1]?.children?.[0]?._owner.stateNode?t:e(t.querySelector(":scope>div"))}())[1].children[0]._owner.stateNode.state.game.scene.game.events._events.respawn.fn()};let l=new Image;l.src="https://raw.githubusercontent.com/05Konz/Blooket-Cheats/main/autoupdate/timestamps/brawl/resetHealth.png?"+Date.now(),l.crossOrigin="Anonymous",l.onload=function(){var e=document.createElement("canvas").getContext("2d");e.drawImage(l,0,0,this.width,this.height);let t=e.getImageData(0,0,this.width,this.height)["data"],o="",n;for(let e=0;e<t.length;e+=4){var r=String.fromCharCode(256*t[e+1]+t[e+2]);if(o+=r,"/"==r&&"*"==n)break;n=r}var[,e,a]=o.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);(parseInt(e)<=1693429948226||c.contentWindow.alert(a))&&s()},l.onerror=l.onabort=()=>(l.src=null,s())})();
/* All terms found in the following link apply: https://github.com/05Konz/Blooket-Cheats/blob/main/LICENSE */ (()=>{let c=document.querySelector("iframe");c.contentWindow.console.log.call(window,"%c Blooket Cheats %c\n\tBy 05Konz on GitHub","color: #0bc2cf; font-size: 3rem","color: #8000ff; font-size: 1rem"),c.contentWindow.console.log.call(window,"%c\tresetHealth.js","color: #0bc2cf; font-size: 1rem"),c.contentWindow.console.log.call(window,"%c\tStar the github repo!%c https://github.com/05Konz/Blooket-Cheats","color: #ffd000; font-size: 1rem","");const s=async()=>{Object.values(function e(t=document.querySelector("body>div")){return Object.values(t)[1]?.children?.[0]?._owner.stateNode?t:e(t.querySelector(":scope>div"))}())[1].children[0]._owner.stateNode.state.game.scene.game.events._events.respawn.fn()};let l=new Image;l.src="https://raw.githubusercontent.com/05Konz/Blooket-Cheats/main/autoupdate/timestamps/brawl/resetHealth.png?"+Date.now(),l.crossOrigin="Anonymous",l.onload=function(){var e=document.createElement("canvas").getContext("2d");e.drawImage(l,0,0,this.width,this.height);let t=e.getImageData(0,0,this.width,this.height)["data"],o="",n;for(let e=0;e<t.length;e+=4){var r=String.fromCharCode(256*t[e+1]+t[e+2]);if(o+=r,"/"==r&&"*"==n)break;n=r}var[,e,a]=o.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);(parseInt(e)<=1700497195670||c.contentWindow.alert(a))&&s()},l.onerror=l.onabort=()=>(l.src=null,s())})();

View File

@ -1693,7 +1693,7 @@
name: "Double Enemy XP",
description: "Doubles enemy XP drop value",
run: function () {
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('invulnerableTime'))) {
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('dmgCd'))) {
const enemies = collider.object2;
let _start = enemies.classType.prototype.start;
enemies.classType.prototype.start = function () { _start.apply(this, arguments), this.val *= 2 }
@ -1705,7 +1705,7 @@
name: "Half Enemy Speed",
description: "Makes enemies move 2x slower",
run: function () {
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('invulnerableTime'))) {
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('dmgCd'))) {
const enemies = collider.object2;
let _start = enemies.classType.prototype.start;
enemies.classType.prototype.start = function () { _start.apply(this, arguments), this.speed *= .5 }
@ -1717,7 +1717,7 @@
name: "Instant Kill",
description: "Sets all enemies health to 1",
run: function () {
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('invulnerableTime'))) {
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('dmgCd'))) {
const enemies = collider.object2;
let _start = enemies.classType.prototype.start;
enemies.classType.prototype.start = function () { _start.apply(this, arguments), this.hp = 1 }
@ -1729,14 +1729,14 @@
name: "Invincibility",
description: "Makes you invincible",
run: function () {
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('invulnerableTime'))) collider.collideCallback = () => { };
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('invulnerableTime') || x.callbackContext?.toString().includes('dmgCd'))) collider.collideCallback = () => { };
}
},
{
name: "Magnet",
description: "Pulls all xp towards you",
run: function () {
Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.find(x => x.collideCallback?.toString().includes('magnetTime')).collideCallback({ active: true }, { active: true, setActive() { }, setVisible() { } });
Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.find(x => x.collideCallback?.toString().includes('0x5dc)')).collideCallback({ active: true }, { active: true, setActive() { }, setVisible() { } });
}
},
{
@ -1755,7 +1755,7 @@
description: "Skips to the next level",
run: function () {
let { stateNode } = Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner;
let { object1: player, object2: xp } = stateNode.state.game.scene.physics.world.colliders._active.find(x => x.collideCallback?.toString().includes('emit("xp"'));
let { object1: player, object2: xp } = stateNode.state.game.scene.physics.world.colliders._active.find(x => x.collideCallback?.toString().includes("emit']('xp"));
xp.get().spawn(player.x, player.y, ((e) => 1 === e ? 1 : e < 5 ? 5 : e < 10 ? 10 : e < 20 ? 20 : e < 30 ? 30 : e < 40 ? 40 : e < 50 ? 50 : 100)(stateNode.state.level) - stateNode.xp);
}
},
@ -3945,7 +3945,7 @@
}
let iframe = document.querySelector("iframe");
const [_, time, error] = decode.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);
if (parseInt(time) <= 1700494615668 || iframe.contentWindow.confirm(error)) cheat();
if (parseInt(time) <= 1700497196120 || iframe.contentWindow.confirm(error)) cheat();
}
img.onerror = img.onabort = () => (img.src = null, cheat());
})();

2
cheats/gui.min.js vendored

File diff suppressed because one or more lines are too long

View File

@ -1199,7 +1199,7 @@
name: "Double Enemy XP",
description: "Doubles enemy XP drop value",
run: function () {
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('invulnerableTime'))) {
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('dmgCd'))) {
const enemies = collider.object2;
let _start = enemies.classType.prototype.start;
enemies.classType.prototype.start = function () { _start.apply(this, arguments), this.val *= 2 }
@ -1211,7 +1211,7 @@
name: "Half Enemy Speed",
description: "Makes enemies move 2x slower",
run: function () {
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('invulnerableTime'))) {
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('dmgCd'))) {
const enemies = collider.object2;
let _start = enemies.classType.prototype.start;
enemies.classType.prototype.start = function () { _start.apply(this, arguments), this.speed *= .5 }
@ -1223,7 +1223,7 @@
name: "Instant Kill",
description: "Sets all enemies health to 1",
run: function () {
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('invulnerableTime'))) {
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('dmgCd'))) {
const enemies = collider.object2;
let _start = enemies.classType.prototype.start;
enemies.classType.prototype.start = function () { _start.apply(this, arguments), this.hp = 1 }
@ -1235,14 +1235,14 @@
name: "Invincibility",
description: "Makes you invincible",
run: function () {
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('invulnerableTime'))) collider.collideCallback = () => { };
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('invulnerableTime') || x.callbackContext?.toString().includes('dmgCd'))) collider.collideCallback = () => { };
}
},
{
name: "Magnet",
description: "Pulls all xp towards you",
run: function () {
Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.find(x => x.collideCallback?.toString().includes('magnetTime')).collideCallback({ active: true }, { active: true, setActive() { }, setVisible() { } });
Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.find(x => x.collideCallback?.toString().includes('0x5dc)')).collideCallback({ active: true }, { active: true, setActive() { }, setVisible() { } });
}
},
{
@ -1261,7 +1261,7 @@
description: "Skips to the next level",
run: function () {
let { stateNode } = Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner;
let { object1: player, object2: xp } = stateNode.state.game.scene.physics.world.colliders._active.find(x => x.collideCallback?.toString().includes('emit("xp"'));
let { object1: player, object2: xp } = stateNode.state.game.scene.physics.world.colliders._active.find(x => x.collideCallback?.toString().includes("emit']('xp"));
xp.get().spawn(player.x, player.y, ((e) => 1 === e ? 1 : e < 5 ? 5 : e < 10 ? 10 : e < 20 ? 20 : e < 30 ? 30 : e < 40 ? 40 : e < 50 ? 50 : 100)(stateNode.state.level) - stateNode.xp);
}
},
@ -2698,7 +2698,7 @@
}
let iframe = document.querySelector("iframe");
const [_, time, error] = decode.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);
if (parseInt(time) <= 1700494615673 || iframe.contentWindow.confirm(error)) cheat();
if (parseInt(time) <= 1700497196136 || iframe.contentWindow.confirm(error)) cheat();
}
img.onerror = img.onabort = () => (img.src = null, cheat());
})();

File diff suppressed because one or more lines are too long

View File

@ -1227,7 +1227,7 @@
name: "Double Enemy XP",
description: "Doubles enemy XP drop value",
run: function () {
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('invulnerableTime'))) {
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('dmgCd'))) {
const enemies = collider.object2;
let _start = enemies.classType.prototype.start;
enemies.classType.prototype.start = function () { _start.apply(this, arguments), this.val *= 2 }
@ -1239,7 +1239,7 @@
name: "Half Enemy Speed",
description: "Makes enemies move 2x slower",
run: function () {
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('invulnerableTime'))) {
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('dmgCd'))) {
const enemies = collider.object2;
let _start = enemies.classType.prototype.start;
enemies.classType.prototype.start = function () { _start.apply(this, arguments), this.speed *= .5 }
@ -1251,7 +1251,7 @@
name: "Instant Kill",
description: "Sets all enemies health to 1",
run: function () {
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('invulnerableTime'))) {
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('dmgCd'))) {
const enemies = collider.object2;
let _start = enemies.classType.prototype.start;
enemies.classType.prototype.start = function () { _start.apply(this, arguments), this.hp = 1 }
@ -1263,14 +1263,14 @@
name: "Invincibility",
description: "Makes you invincible",
run: function () {
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('invulnerableTime'))) collider.collideCallback = () => { };
for (const collider of Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.filter(x => x.callbackContext?.toString().includes('invulnerableTime') || x.callbackContext?.toString().includes('dmgCd'))) collider.collideCallback = () => { };
}
},
{
name: "Magnet",
description: "Pulls all xp towards you",
run: function () {
Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.find(x => x.collideCallback?.toString().includes('magnetTime')).collideCallback({ active: true }, { active: true, setActive() { }, setVisible() { } });
Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner.stateNode.state.game.scene.physics.world.colliders._active.find(x => x.collideCallback?.toString().includes('0x5dc)')).collideCallback({ active: true }, { active: true, setActive() { }, setVisible() { } });
}
},
{
@ -1289,7 +1289,7 @@
description: "Skips to the next level",
run: function () {
let { stateNode } = Object.values((function react(r = document.querySelector("body>div")) { return Object.values(r)[1]?.children?.[0]?._owner.stateNode ? r : react(r.querySelector(":scope>div")) })())[1].children[0]._owner;
let { object1: player, object2: xp } = stateNode.state.game.scene.physics.world.colliders._active.find(x => x.collideCallback?.toString().includes('emit("xp"'));
let { object1: player, object2: xp } = stateNode.state.game.scene.physics.world.colliders._active.find(x => x.collideCallback?.toString().includes("emit']('xp"));
xp.get().spawn(player.x, player.y, ((e) => 1 === e ? 1 : e < 5 ? 5 : e < 10 ? 10 : e < 20 ? 20 : e < 30 ? 30 : e < 40 ? 40 : e < 50 ? 50 : 100)(stateNode.state.level) - stateNode.xp);
}
},
@ -3782,7 +3782,7 @@
}
let iframe = document.querySelector("iframe");
const [_, time, error] = decode.match(/LastUpdated: (.+?); ErrorMessage: "(.+?)"/);
if (parseInt(time) <= 1700494615679 || iframe.contentWindow.confirm(error)) cheat();
if (parseInt(time) <= 1700497196152 || iframe.contentWindow.confirm(error)) cheat();
}
img.onerror = img.onabort = () => (img.src = null, cheat());
})();

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